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larsfin avatar le5tes avatar meepit avatar mnargh avatar rskyte avatar

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hex-ops's Issues

Tiles accept units

As a user
So that my units don't get stuck where they are,
Tiles can receive units

Units have size

As a player
So that various units are well balanced
Units should take up different amounts of space on a tile

A tile can assign a unit to defend

As a player,
So that I can send an unwilling unit to defend my land,
A tile should randomly assign one of it's units as a defender when attacked.

Starting point

As a player
So that i can have a designated place to rest my head at night
I would like to have a starting tile

Board tile arrangement

As a user
So that i can play a geometrically sound game
I want the board to generate tiles in a hexagonal arrangement

Combat is decided by a RNG

As a player,
So that my pathetic infantry can put up a last stand against a tank,
Combat should be resolved by a number of dice rolls respective of the attack and defence.

Moving units

As a player
So that i charge towards a most assured glorious victory
I would like to be able to move units(from tile to tile)

tiles have capacity

As a player,
So that my opponent can't smoosh all their units onto one tile making it impregnable,
tiles should have limited capacity for units

Units have movement points

As a player,
So that my opponent can't zoom their units everywhere,
Units should have a fixed number of moves they can make per turn.

Tiles have co-ordinates

As a player
So that I can instruct my units to go to a particular tile
I want tiles to know their position

Board has tiles

As a User
So that I have specific positions for units on the board
I want the board to have tiles

Units can only move to adjacent tiles

As a player
So that my opponent can't teleport their units around the board and catch me with my pants down,
Units should only be able to move to adjacent tiles

Spawning units

As i player
So that i can initiate my world domination plans
I would like to be able to spawn units on my starting tile

Units can attack a tile

As a player,
So that I can begin a beautiful bout of brainless bloodshed,
Units should be able to attack a tile.

Spawn unit array

As a player
So i can see the units that i can to spawn
I'd like to have a set of units to spawn

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