Coder Social home page Coder Social logo

laumania / unity3d-physicsgun Goto Github PK

View Code? Open in Web Editor NEW
72.0 6.0 21.0 176 MB

Unity3d sample implementation of a Half-life 2 / Garry's mod/ Gmod Physics Gun

License: MIT License

C# 72.95% GLSL 1.41% ShaderLab 22.67% HLSL 2.97%
unity3d physics garry-s mod gun interaction

unity3d-physicsgun's Introduction

Hi there ๐Ÿ‘‹

Iโ€™m Mads, also known as Laumania.

Iโ€™m a passionated .NET/C# developer, who likes to play around with C# and see how much I can do with it.

At daytimes I work for clients in C# .NET, ASP.NET MVC, Web API, Azure, Azure DevOps and technologies related to that. At night times I play around more exotic technologies like Unity3d, Xamarin (iOS & Android) and other interesting stuff.

My main spare time project since January 2019 have been a game/simulator called "Fireworks Mania". Check it out on Steam: https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

Fireworks Mania on Steam

unity3d-physicsgun's People

Contributors

laumania avatar warmedxmints avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar

unity3d-physicsgun's Issues

Write Getting started guide

We need a guide on how to use the "Physics Gun" in a vanilla/own game.

Shouldn't be overcomplicated, but "just enough" to get people started. Most people will modify the code anyway to fit their game.

Add laser beam

If we really want to make this true to the Garry's Mod Physics Gun, we should add a laser when objects are grabbed :D

I found this, which I think we can use - looks awesome:
https://github.com/sunduk/BezierLaser

image

And we need something that comes close to this:
image

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.