Comments (13)
So just an FYI and update, I think it has to do with the unqiue key on stats. This broken ALL of my characters sheets now. Its really unforunate. So i need to remake all of them
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So it seems to have specifically broke AC calculations
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What happens if you disable the Custom D&D 5e module. Do your character sheets open?
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I'll have a proper look in the morning and import your configuration to see what happens. I see you have a Wildjammer AC calculation, though it doesn't look like it was added with Custom D&D 5e?
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Can you also export and attach one of your broken actors, so I can import it into my world for testing.
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Hi @Diamond-Dan, go into the module's Debug Settings and use the Import Data option to import this file:
diamon-dan-custom-dnd5e.json
I haven't been able to reproduce the issue following the steps you provided, so if you can, please create a copy of your world and try to reproduce the issue and let me know exactly what you did.
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fvtt-Actor-frolin-37k9HSPT7pdkg7z0.json
treasure-universe.zip
I believe this is a broken actor, I reverted my world and am a little hesitant to break it again. i attached my world as a zip as well>
What happens if you disable the Custom D&D 5e module. Do your character sheets open?
The sheets were still broken when I did this.
oddly this bug also broke one my NPCs at the time also, I kept it around. Is there a way to export the broken Monster npc?
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I'll have a proper look in the morning and import your configuration to see what happens. I see you have a Wildjammer AC calculation, though it doesn't look like it was added with Custom D&D 5e?
I am using the wildjammer module? Could that be the issue?
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I've just noticed that the actor is for the dnd5e 2.4.1 system and you also listed that as the system version. The Custom D&D 5e module only supports 3.0.1 and up and it's listed as 3.0.1 minimum, so if you are on 2.4.1, I'm not sure how it let you install and enable it. If so, it would probably explain the issues as the config has changed.
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Ah thats a bummer! Does your old custom counters support the old version?
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Ah thats a bummer! Does your old custom counters support the old version?
Yes, though it doesn't support fraction counters.
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maybe I will try an upgrade my world. I didn't before because it completely broke everything. I tried using your old module but it didn't seem to work. It just didn't register the new fields.
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Closing as related to Custom D&D 5e not supporting pre-dnd5e 3.0.0.
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Related Issues (20)
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