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Projet Java/Web consistant à programmer une solution permettant à un joueur de jouer contre un autre joueur ou contre une IA (naïve ou intelligente) en réseau.

License: Apache License 2.0

Dockerfile 0.29% Java 57.90% PHP 9.19% Hack 3.18% JavaScript 21.19% CSS 8.25%
java spring-boot javascript-vanilla awale websocket-server

awale's People

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awale's Issues

Page affichage gagnant [implémentation] [REPLACEMENT ISSUE]

The original issue

Id: 20
Title: Page affichage gagnant [implémentation]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

🏖 Catching up holidays~ - [merged]

In GitLab by @mateo-fernandez on Nov 8, 2021, 19:28

Merges catching_up_holidays -> master

Finition de l'IA intelligente avec minimax (et rajout d'une IA naïve)
JSON pour le frontend quand on clique sur un bouton

Et refactor général du code

Capture (fonct.) [REPLACEMENT ISSUE]

The original issue

Id: 2
Title: Capture (fonct.)

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Page d'accueil [implémentation] [REPLACEMENT ISSUE]

The original issue

Id: 17
Title: Page d'accueil [implémentation]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Jouer un coup (pour joueur)

In GitLab by @mateo-fernandez on Oct 7, 2021, 14:54

Qu'un joueur puisse jouer un coup de son côté.
Jouer un coup : Le 1er joueur prend toutes les graines de l’un des 6 trous se trouvant de son côté et en dépose une dans chaque trou suivant celui qu’il a vidé.

Choix de difficulté du BOT [maquette] [REPLACEMENT ISSUE]

The original issue

Id: 13
Title: Choix de difficulté du BOT [maquette]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Choix de difficulté du BOT [implémentation] [REPLACEMENT ISSUE]

The original issue

Id: 19
Title: Choix de difficulté du BOT [implémentation]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Condition de fin (fonct.) [REPLACEMENT ISSUE]

The original issue

Id: 16
Title: Condition de fin (fonct.)

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Rafle (fonct.)

In GitLab by @mateo-fernandez on Oct 7, 2021, 14:54

Rafle : Lorsqu’un joueur s’empare de 2 ou 3 graines, si la case précédente contient également 2 ou 3 graines, elles sont capturées aussi et ainsi de suite.

Créer une IA naïve [REPLACEMENT ISSUE]

The original issue

Id: 14
Title: Créer une IA naïve

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

En partie [maquette] [REPLACEMENT ISSUE]

The original issue

Id: 11
Title: En partie [maquette]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Affamer (fonct.)

In GitLab by @mateo-fernandez on Oct 7, 2021, 14:55

Affamer : Un joueur n’a pas le droit de jouer un coup qui prenne toutes les graines du camp adverse.

Boucle (fonct.)

In GitLab by @mateo-fernandez on Oct 7, 2021, 15:00

Boucle : Si le nombre de graines prises dans un trou de départ est supérieur strict à 11, cela fait que l’on va boucler un tour, auquel cas, à chaque passage, la case de départ est sautée et donc toujours laissée vide.

Créer une IA intelligente (avec algo min-max) [REPLACEMENT ISSUE]

The original issue

Id: 15
Title: Créer une IA intelligente (avec algo min-max)

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Page affichage gagnant [maquette] [REPLACEMENT ISSUE]

The original issue

Id: 12
Title: Page affichage gagnant [maquette]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Page d'accueil [maquette] [REPLACEMENT ISSUE]

The original issue

Id: 9
Title: Page d'accueil [maquette]

could not be created.
This is a dummy issue, replacing the original one. It contains everything but the original issue description. In case the gitlab repository is still existing, visit the following link to show the original issue:

TODO

Conditions de fin - [merged]

In GitLab by @matthieu-dano on Oct 15, 2021, 18:21

Merges end -> master

  • Ajouts des conditions de fin au jeu.
    Voir le ticket #16 pour plus de détail.

  • Traduction des termes français en anglais

  • Allègement/Refactor de la méthode Player#play()

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