kythre / buildmode-ulx Goto Github PK
View Code? Open in Web Editor NEWA better Buildmode
A better Buildmode
I recently got a newer version of your addon and you seem to have replaced the cool down option with a always on delay option. I do like this new option, however I would still like to have the old cool down, since waiting 10 seconds every time sucks and all I want is to prevent people from spamming switches.
The delay should stay but I dont understand why the cool down was removed.
(with cooldown I mean the thing where players have to be in buildmode for x seconds before being able to switch to pvp. However when that clock runs out they can switch instantly (unlike its now with the delay where they always have to wait))
when i was dead i entered buildmode
when i was alive i exted buildmode but did not respawn
"RESPAWN PLAYER ON BUILDMODE EXIT" was enabled
:(
unowned prop_physics and pill_proj_prop
when i was in buildmode i shot a plyer with a combne ball and it pushed them :(
Anti propminge for all players??
Will have to fix #24 first
Is it possible to make an option to disable vehicle spawning/driving while in build mode? For example you can spawn simfphys armed vehicles and kill people with them. I would really appreciate an option to disable that kind of build mode abuse. Thank you for reading.
EDIT: The simfphys vehicles seem always to be ghosted when spawned and can not be unghosted.
when i was building a building i accidentily pushed a player and got kicked for "prop pushing" whatever that means :(
i enterend buildmode when i was dead then when i spawned i exited buildmode and had no weapons when "LIMIT WEAPONS TO BUILDER LOADOUT" was enabled :(
so you cant bypass the antipropkill by physgunning a welded prop
would also probably fix #41
requested in steam comments
when there is a delay for buildmode
players who are switiching to buildmode can kill until buildmode is actually enabled
Noclip but still collides with things
add a command where you can only target yourself (for non-admins)
add a command where you can target anyone (for admins) - this is what !build currently does
I manually had to hack this in on my server.
What I am asking you for is a option I can enable for stopping the addon from resetting the status everytime the player spawns. So what I want to happen when the option is enabled is the following:
Player first spawns on server -> Default status is applied (so either buildmode or pvp).
Player explicitly chooses to exit buildmode.
Player dies. Stays in pvp.
Player explicitly chooses to enter buildmode.
Player respawns for some reason (maybe he got slain by an admin) -> keeps buildmode.
when i was in buildmode, i ran over a plyer and killed thm :(
Basically this #6 but fix it better
i was in buildmode and i noclipped then i exited buildmode and was still flying
"Allow Noclip in Buildmode" was on
:(
I have 100s of pages in ulogs just saying "x entered kylebuildmode" over and over again without anyone actually leaving or entering buildmode
its the wheels that dont get noclipped
when exited bbuildmode with "RESPAWN PLAYER ON BUILDMODE EXIT" enabled while in a vehicle, i did not respawn and instead stayed int he vehicle :(
So players cant keep switching in and out of buildmode
noclip that collides with the world and maybe props
This might not be applicable for this addon but please hear my idea out.
The main problems I have with most spawn protection solution on my server are: the duration cant be configured, the addon doesnt work with ulx or is old and buggy, or that the players can still kill others while invincible.
This addon could simply be changed to have a few seconds on buildmode before the default status is applied to the player. All you'd need to do is apply buildmode and set a timer to change the status to either pvp or build mode after a selected time runs out.
The ghosted car thing is fixed which is great, but i found these 2 new problems. When you physgun a WAC it just won't grab it, however you can physgun the landing gear and throw the WAC and kill people. And it seems like bigger dupes spawn either ghosted, or just with the no-collision option enabled, and you can't make them visible or disable the no-collision option with the physgun. Even when you freeze them nothing changes. I think that this is not that big of a deal, i haven't tried how Advanced Duplicators react to this either so idk. Thanks for fixing the ghosted cars tho, really helps.
If the addon loads the config file that doesn't contain all of the settings, the addon will error and fail to load
when i was in buildmode, i was hit by fire and my armor when down :(
I was inside the world and i could see every player with a halo on them
smaller resolutions makes the text overlap with player hp
when i was in buildmode i dropped a big thing on a player and killed them :(
The checkbox "Override the above if player enables pvp" under "Player Spawn with Buildmode" doesnt work. IT doesnt give errors but players spawn in buildmode regardless.
when i exited buildmode while i was nocliped, it turned off my noclip and i falled and died :(
RESPAWN PLAYER ON BUILDMODE EXIT" or"LIMIT WEAPONS TO BUILDER LOADOUT" was enabled :(
I dont want people to use goto, tp, warp etc. in pvp mode, but I dont care if they do in buildmode.
im a superadmin on my server and i have my urs loadout to be the admingun only
i died so i turned buildmode on but then i respawned with no weapons at all :(
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