Comments (1)
You're using the library correctly, but tail recursion is not support by lua-state-machine. The reason I don't support tail recursion is due to the calling location for callbacks. The 'onroomN' callbacks are called in this location, which is not an actual return statement.
As support for tail recursion would require a signification rewrite, I won't be able to fix this problem. Sorry!
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Related Issues (11)
- Publish to LuaRocks? HOT 3
- 'Asynchronous State Transitions' hasn't been implemented yet? HOT 2
- State does not change back to initial with 3-way omnidirectional non-wildcard state machine HOT 2
- Clean example HOT 5
- Library not loading into Defold game engine HOT 5
- Release 2.0.0 to luarocks
- Why does the call back fire twice?
- Consuming XState configurations
- Implementing History State
- List possible events from current state HOT 5
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