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gpm.unity's Introduction

Game Package Manager for Unity

code with hearth by NHN

🌏 English

🚩 λͺ©μ°¨

κ°œμš”

Game Package ManagerλŠ” NHNμ—μ„œ κ²Œμž„ μ œμž‘μ— ν•„μš”ν•œ μ„œλΉ„μŠ€λ“€μ„ 무료둜 μ œκ³΅ν•˜λŠ” λΈŒλžœλ“œμž…λ‹ˆλ‹€.
κ²Œμž„ μ œμž‘μ— ν•„μš”ν•œ μ„œλΉ„μŠ€λŠ” 계속 μΆ”κ°€ μ˜ˆμ •μž…λ‹ˆλ‹€.
μ„œλΉ„μŠ€ κ°œμ„  μ‚¬ν•­μ΄λ‚˜ κΆκΈˆν•œ 사항은 μ•„λž˜λ‘œ μ–Έμ œλ“ μ§€ 연락 μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€.

Email : [email protected]
GitHub Issue : https://github.com/nhn/gpm.unity/issues

μ‚¬μš© 방법

μ‹€ν–‰

  • Menu > Tools > GPM > Manager

Manager

  • [μ„€μΉ˜] λ²„νŠΌμ„ ν΄λ¦­ν•˜λ©΄ μ„œλΉ„μŠ€λ₯Ό μ„€μΉ˜ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • [제거] λ²„νŠΌμ„ ν΄λ¦­ν•˜λ©΄ μ„œλΉ„μŠ€λ₯Ό μ œκ±°ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • [μ—…λ°μ΄νŠΈ] λ²„νŠΌμ„ ν΄λ¦­ν•˜λ©΄ μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  수 μžˆμŠ΅λ‹ˆλ‹€.

μ„œλΉ„μŠ€

μ„œλΉ„μŠ€ μ„€λͺ…
Manager
Asset Storeμ—μ„œ λ‹€μš΄λ‘œλ“œ
Managerμ—μ„œ μ„œλΉ„μŠ€ λͺ©λ‘μ„ 확인할 수 있고, μ›ν•˜λŠ” μ„œλΉ„μŠ€λ₯Ό μ„€μΉ˜, 제거, μ—…λ°μ΄νŠΈν•  수 μžˆμŠ΅λ‹ˆλ‹€.
WebView κ²Œμž„μ—μ„œ λ‹€μ–‘ν•˜κ²Œ μ‚¬μš©ν•  수 μžˆλŠ” μ›Ήλ·°λ₯Ό μ œκ³΅ν•©λ‹ˆλ‹€.
AssetManagement μœ λ‹ˆν‹° 에셋듀을 μ†μ‰½κ²Œ 관리할 수 μžˆλŠ” νˆ΄μž…λ‹ˆλ‹€.
UI Unity UIλ₯Ό 보닀 효율적으둜 μ‚¬μš©ν•  수 μžˆλŠ” μ»΄ν¬λ„ŒνŠΈλ₯Ό μ œκ³΅ν•©λ‹ˆλ‹€.
Shader κ²Œμž„μ— λ‹€μ–‘ν•œ 효과λ₯Ό μ£ΌλŠ” κΈ°λŠ₯을 μ œκ³΅ν•©λ‹ˆλ‹€.
LogViewer Unity Log와 λ””λ°”μ΄μŠ€ μ‹œμŠ€ν…œ 정보λ₯Ό ν™”λ©΄μ—μ„œ 확인할 수 있고, κ°œλ°œμžκ°€ 미리 λ“±λ‘ν•œ APIλ₯Ό ν˜ΈμΆœν•΄ λ³Ό 수 μžˆλŠ” νˆ΄μž…λ‹ˆλ‹€.
Communicator CommunicatorλŠ” ν•˜λ‚˜μ˜ κ³΅ν†΅ν™”λœ μΈν„°νŽ˜μ΄μŠ€λ₯Ό μ œκ³΅ν•΄ Native와 Dataλ₯Ό μ‰½κ²Œ μ£Όκ³  받을 수 μžˆλŠ” ν”„λ ˆμž„μ›μž…λ‹ˆλ‹€.
Profiler λ””λ°”μ΄μŠ€ μ„±λŠ₯κ³Ό μ‹œμŠ€ν…œ 정보λ₯Ό ν™”λ©΄μ—μ„œ 확인할 수 μžˆμ–΄ μ΅œμ ν™”μ— 도움을 μ£ΌλŠ” νˆ΄μž…λ‹ˆλ‹€.
CacheStorage μ›Ή 톡신을 ν•  λ•Œ Cacheλ₯Ό 지원해 μ„±λŠ₯을 κ°œμ„ ν•  수 μžˆλŠ” μ„œλΉ„μŠ€μž…λ‹ˆλ‹€.
Adapter AdapterλŠ” ν•˜λ‚˜μ˜ κ³΅ν†΅ν™”λœ μΈν„°νŽ˜μ΄μŠ€λ₯Ό μ œκ³΅ν•΄ μ—¬λŸ¬ IdP의 κΈ°λŠ₯을 μ‰½κ²Œ μ μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
DLST DLSTλŠ” μ€‘λ³΅λ˜λŠ” λΌμ΄λΈŒλŸ¬λ¦¬λ“€μ„ κ²€μƒ‰ν•΄μ„œ μ§€μšΈ 수 μžˆλŠ” νˆ΄μž…λ‹ˆλ‹€.

πŸ“œ License

This software is licensed under the MPL Β© NHN.

gpm.unity's People

Contributors

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