~ BerkeleyX - CS169.1x ~
Used the Sinatra framework to make the Hangman game available as SaaS. Adapted the game logic for SaaS by thinking about RESTful routes and service-oriented architecture. Also used Cucumber to describe how gameplay will work from the player's point of view and as "full stack" integration tests that will drive SaaS development.
(v1.1, September 2015. Written by Armando Fox and Nick Herson) (some edits by mverdicchio 21 September 2015)