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Automatically exported from code.google.com/p/minibuilder
It's possible to create a debug view using fdb. please see more info on fdb:
http://www.adobe.com/devnet/flex/articles/client_debug_08.html
http://asserttrue.com/articles/2009/01/07/sprouts-now-supports-flex-debugger-fdb
-flex-compiler-shell-fcsh-and-continuous-integration-ci
http://livedocs.adobe.com/flex/3/html/help.html?content=debugging_03.html
Original issue reported on code.google.com by [email protected]
on 28 Dec 2009 at 7:01
What steps will reproduce the problem?
1. start the jetmbcompiler
2. start the minibuilder and create or open a project
3. kill/stop the jetmbcompiler and attempt to compile the project in
minibuilder
the "compile" modal dialog is displayed and cannot be dismissed anymore
unless minibuilder is stopped.
the MB should check if the compiler is available before attempting to start
compiling.
Original issue reported on code.google.com by [email protected]
on 7 Jun 2010 at 7:29
Attachments:
Is it possible to add conditional compilation support to minibuilder? So
far it is the only thing I miss from flexbuilder/flex sdk.
A description can be found here, if you are unfamiliar with it. http://
livedocs.adobe.com/flex/3/html/help.html?content=compilers_21.html
I had hoped it would be as easy as putting the <define> tag inside the
<compiler> block in the .actionScriptProperties file, but if it is, then I
am unable to get it to work.
Many thanks for the great work so far.
Original issue reported on code.google.com by [email protected]
on 29 Dec 2009 at 10:49
What steps will reproduce the problem?
1.Changing to SDK versions other than the included 3.5 SDK
2.Compiling normal Flash apps.
There should be an easy, documented way to change the libraries being used.
1.2, Air, Linux Ubuntu 10.10 64 bit
There is no easy way to change the SDK version, without knowing a
deal/rummaging around inside of the jetty app folders, and there seem to be
coded dependencies on the flash side of things to 3.5, since the swc fails to
load properly, unless an air app is being compiled. I suspect an issue with the
loading that occurs of a newer version of the bytecode into the older versions
of the compiled IDE.
Original issue reported on code.google.com by [email protected]
on 19 Dec 2010 at 2:03
What steps will reproduce the problem?
1. create a project with a larger number of files (>500)
2. launch minibuilder
What is the expected output? What do you see instead?
minibuilder should launch - instead is hangs on the modal dialog that searches
through the project directory - there is no error message and no way to dismiss
the modal dialog.
What version of the product are you using? On what operating system?
air 1.1.3.deb on ubuntu linux 32-bit
Please provide any additional information below.
I have a large project and I was using git to track changes. apparently, after
my last git commit earlier in the day, the file count exceeded the capacity of
some part of the minibuilder start-up process.
An ideal solution would be to allow project setting to ignor certain folders on
start-up etc. any '.git' folder should be excluded from the start-up project
file search process to avoid this issue.
Original issue reported on code.google.com by [email protected]
on 18 Apr 2011 at 8:45
Mark changed and unsaved files
Maybe an asterisk (near the name?)
Original issue reported on code.google.com by victor.dramba
on 30 Oct 2009 at 3:11
It would be great to be able to add libs from a folder external to a
project. In other words, I 'd like to have only references to libraries in
the project folder but not their copies. This will affect core libraries as
well: minibuilder will not have to put all swc stuff in each project it
creates.
Original issue reported on code.google.com by [email protected]
on 31 Mar 2010 at 5:42
What steps will reproduce the problem?
1.I try to use JetMBCompiler without AirMiniBuilder
2.Becouse I like to use the console.
What is the expected output? What do you see instead?
I don't how to compile with JetMBCompiler without AirMiniBuilder.
What version of the product are you using? On what operating system?
JetMBCompiler-1.1.0-alpha.zip and PuppyLinux 4.2
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 21 Aug 2010 at 4:34
this is not an issue but it would be great if possible
I have to start the jet compiler each time i wanna use minibuilder
so i made a batch script that does this for me
but it would be nice if it was native-ly done so when you run minibuilder
the jet compiler runs in same time???
Original issue reported on code.google.com by [email protected]
on 24 Aug 2010 at 1:06
Goto definition of a var/member/class etc.
Original issue reported on code.google.com by victor.dramba
on 30 Oct 2009 at 3:13
It is not accepting a valid SDK path, and therefore unusable.
When I run /opt/AirMiniBuilder/share/MBCompiler/start I get this:
Start MiniBuilder and set Flex SDK path
uname -a ; java -version; ls /home/konsumer/bin/flex_sdk_3.4.1.10084_mpl/
Linux tak 2.6.31-14-generic #48-Ubuntu SMP Fri Oct 16 14:04:26 UTC 2009
i686 GNU/Linux
java version "1.6.0_15"
Java(TM) SE Runtime Environment (build 1.6.0_15-b03)
Java HotSpot(TM) Server VM (build 14.1-b02, mixed mode)
ant build.properties lib samples
asdoc build.xml license-mpl.htm templates
bin frameworks readme-open.htm
Original issue reported on code.google.com by [email protected]
on 1 Dec 2009 at 4:50
I would like to be able to use the MB editor for single AS files located
outside the current project, from any location.
Many times I need to fix a flash by editing its classes but I can't make it
a project since it's a subversioned directory which is from a group of
multiple users.
Sorry if MB can do that already, I don't know how.
I use a mac and MB works great in it (I used to work with FlashDevelop in PC).
Thanks!
My version of MB is 1.1.2 alpha
Original issue reported on code.google.com by [email protected]
on 29 May 2010 at 7:09
What steps will reproduce the problem?
1. Download the air version and the alpha JetMBCompiler
2. Install the air version and run the JetMBCompiler from terminal
3. Run the air version and create a new project, compile and run this project
4. With the first project window still open, open start window and create a new
project.
What is the expected output? What do you see instead?
I can't edit the code in the ide anymore
What version of the product are you using? On what operating system?
IDE : AirMiniBuilder-1.1.2-alpha
Compiler Server : JetMBCompiler-1.1.0-alpha
Operating System : Linux Fedora core 14
Original issue reported on code.google.com by [email protected]
on 16 Apr 2011 at 4:01
What steps will reproduce the problem?
1. Install Windows 7 64 bit
2. Install Java (either 64 bit or 32 bit version)
3. Install program and try to run compiler
What is the expected output? What do you see instead?
Normally it works, but the output is as follows
C:\Users\David\Desktop>MBCompiler.lnk
C:\Program Files (x86)\Minibuilder\flex_sdk_3.4.0.9271_mpl
MiniBuilder Compilation server started.
Verbose
Listening to C:\Users\David\.mbcompiler\msg
Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Program Files
(x86
)\Minibuilder\AirMiniBuilder\MBCompiler\jnotify.dll: Can't load IA 32-bit
.dll o
n a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at net.contentobjects.jnotify.win32.JNotify_win32.<clinit>(Unknown
Sourc
e)
at
net.contentobjects.jnotify.win32.JNotifyAdapterWin32.<init>(Unknown S
ource)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native
Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown
Source)
at
sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at net.contentobjects.jnotify.JNotify.<clinit>(Unknown Source)
at ro.minibuilder.MBCompiler.main(MBCompiler.java:59)
What version of the product are you using? On what operating system?
Latest with Windows 7 64 bit
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 4 Nov 2009 at 1:28
I get unsupported operating system when I try to install on Mac OSX
Original issue reported on code.google.com by [email protected]
on 3 Nov 2009 at 1:53
What steps will reproduce the problem?
gotoLine moves the cursor pointer to particular position , but not getting
scrolled properly , for example if i want to go to line 100 , cursor blinks on
line 100, but again i have to scroll one time to see the cursor blinking at
that point...
What is the expected output? What do you see instead?
gotoLine moves the cursor pointer to particular position , but not getting
scrolled properly , for example if i want to go to line 100 , cursor blinks on
line 100, but again i have to scroll one time to see the cursor blinking at
that point...
What version of the product are you using? On what operating system?
Flash MiniBuilder Part III
Original issue reported on code.google.com by [email protected]
on 30 Oct 2013 at 10:49
What steps will reproduce the problem?
1. go on Brief Search find the project start it
2. I compile the project
3. and I get this [error]-1:Invalid version specified, '0.0.0'(null:-1)
What is the expected output? What do you see instead?
for the swf to run but i get [error]-1:Invalid version specified,
'0.0.0'(null:-1)
What version of the product are you using? On what operating system?
1.1.2 alpha on windows7 32-bit
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 30 Jul 2010 at 3:53
Find possible solutions for minimal up to elaborate SVN integration.
Minimal features:
* Commit/update
* Mark changed/new files
* Move, delete
* Diff/merge
Can it be done in AS3 or do we need to use Java?
Maybe we should just the native commandline svn client.
Original issue reported on code.google.com by victor.dramba
on 31 Oct 2009 at 10:19
What steps will reproduce the problem?
1.database connectivity don't show the error at the time of compilation.
but don't run at the time of execution.
2.
3.
What is the expected output? What do you see instead?
when we execute the swf file then their result is blank, even there are
already exist buttons and many other controls. if we comment to the
database connectivity code's then that is working properly. plz help me.
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 23 Mar 2010 at 8:01
Attachments:
I installed MiniBuilder on Peppermint Linux and for some reason I can't type
anything in the editor window. I can BACKSPACE, TAB, PG UP and DOWN, but I
can't actually type anything in. All the other places for inputting text work
fine. Tried some different keyboard layouts, but it was all the same.
Everything else seems to work, building etc.
Using newest AIR and Minibuilder.
Original issue reported on code.google.com by [email protected]
on 13 Aug 2010 at 6:44
Using the latest AIR version (AirMiniBuilder-1.1.2-alpha.air) on a Mac.
The cursor's position on the source code text line is 'behind' where the actual
characters are being inserted, the number of pixels that it is behind grows as
the length of the line grows.
This is a 'font' issue?
I am looking at options for a project where I need to edit JavaScript with
custom function and param highlighting within Flash and your using 'ScriptArea'
source looks great (great job!)....
Original issue reported on code.google.com by [email protected]
on 19 Jun 2011 at 1:40
Create new project with empty "Project package"
Instead of generating Application class without namespace Minibuilder adds
dot before class name: "import .Application"
Original issue reported on code.google.com by [email protected]
on 27 Mar 2010 at 9:30
Hi, I'm new to this tool
recently i installed this i can successfully compile & run sample file, but
when i'm trying to edit my code, it's not allowing me to make changes...
please some one show me a way... thanks in advance :)
Original issue reported on code.google.com by [email protected]
on 20 Aug 2011 at 2:12
Dear Sirs... I am using flashdevelop 4.6 + Flex SDK + the free Flash Debugger
ver.14.
I am VERY NEW at this, and having a hell of a time trying to get this thing to
compile my MXML files into an .SWF file. I think I have it mapped to the proper
paths based on the other website directions. But in my project > properties,
since I don't have Flash Pro, I have the "Platform" set to "Custom" which
defaults the version # to 0.0. I have the "Compilation Target" set to
"Application" because I am trying to get a .swf file to generate.
I have the "Output File" set to (lounge.swf) - but I cant change any functions
underneath it. Test Project is blank - (Not sure if I should change anything
there).
When I try to compile, it gives me an error - (Error: Invalid version
specified, '0.0')
Use 'mxmlc -help' for information about using the command line.
Build halted with errors (fcsh).
I found how to change the "player Minor version" in the (Compiler Options)...
but I can't figure out how to change the primary version number. I guess I need
to make it 14. I found a command someone had online, saying to add
(-swf-version=10) to the "Additional Compiler Options".. and I know 14 is not
the number u put to get 14,
However, I can't get it to compile correctly because that error (Error:
Invalid version specified, '0.0') confirms that it's not recognizing the extra
code I added to the Advanced Compiler Options.
Can someone tell me what I need to do in order to make that version # change to
14?? I THINK I have everything else mapped properly, but if you have any info
on that or other ideas for troubleshooting, I would definitely be interested.
What version of the product are you using? On what operating system?
Using Windows Vista
Original issue reported on code.google.com by [email protected]
on 8 Jul 2014 at 4:20
hello!
i m making a snooker game and for that i need transition class for tweening and
that is not available in minibuilder framework please tell me alternative way
for tweening. and also send some external classes for physics function used in
this
Original issue reported on code.google.com by [email protected]
on 13 Jul 2010 at 9:50
I have attached a patch in this effect.
The new project's path, if previously set, will be used in the brief search as
another source.
I don't know if I should have searched the path in another manner (like trying
to read it from the new project pane or some API you have).
Original issue reported on code.google.com by [email protected]
on 22 Jul 2010 at 5:25
Attachments:
sir i want to develop a game so i add its swc in lib folder in my project ,
but when i do add it on stage and compile then it gone hangs i.e not
compiled successfully. what may be the reason..
here is my swc and project
Original issue reported on code.google.com by [email protected]
on 17 May 2010 at 6:55
Attachments:
What steps will reproduce the problem?
1. add a new swc in libs or libs-extern dir in a MiniBuilder project
2. refresh project by clicking on "Refresh" button in any directory or on
topbar
What is the expected output? What do you see instead?
Code completion for the new library should be available
Workaround:
Close and reopen project
Original issue reported on code.google.com by victor.dramba
on 9 Nov 2009 at 8:23
in version 1.1.0 (with JetMBCompiler),
after a project refresh, completion for native classes is lost
Original issue reported on code.google.com by victor.dramba
on 28 Mar 2010 at 10:24
What steps will reproduce the problem?
1. using flex 4.5 sdk
2. edit .actionscriptproperties file of a project and add "swf-version=12"
in the "additionalCompilerOptions" area
3. complie the project
What is the expected output? What do you see instead? The project should
compile using swf-version 12 - to allow the new sound capabilities in Flash 10.3
instead, the project compiles to swf version 11 (verified by checking 4th byte
of the compiled swf file in a hex editor).
What version of the product are you using? On what operating system?
Alpha 1.1.13 linux 32 bit (ubuntu 10.4)
Please provide any additional information below.
In order to use the new AEC features of flash player 10.3 we need to be able
to compile to swf-version 12. I was able to get minibuilder to use the
playerglobal_10.3_rc1.swc so I could write my code and compile it - but I
cannot get the swf-version complier argument to work correctly.
Original issue reported on code.google.com by [email protected]
on 15 May 2011 at 6:16
at least in MacOSX 10.6
Original issue reported on code.google.com by [email protected]
on 13 Mar 2010 at 6:19
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