- --=[ Kowagatte | Nicholas Noel Ryan ]=--
This is the Client to TDS (name is WIP), made using the Godot engine!
This software belongs to Nicholas N Ryan.
This is the Client to TDS (name is WIP), made using the Godot engine!
Any Music would be greatly appreciated!
Create an intermediary screen for selecting game type, friends, queuing, and accepting match invitations.
Also to display account information.
Features:
Features:
Need sounds for each:
Please remind me if there are any more that is needed. I am unsure if matches should be timed, may need clock sounds and buzzer?
All sounds should be arcade like, but not 8-16 bit, ephemeral almost.
https://www.youtube.com/watch?v=qWRLCgwaCcM
Add game instances that can be joined and played by clients
Features:
Player clips into walls and will get stuck.
Receive a bunch of "Invalid packet received. Requested node was not found." After removing the game node when a game ends.
Actual Error:
ERROR: Invalid packet received. Requested node was not found.
at: process_rpc (modules/multiplayer/scene_rpc_interface.cpp:228)
ERROR: Node not found: "Games/dZjiOgTu" (relative to "/root/root/Server").
at: get_node (scene/main/node.cpp:1364)
ERROR: Failed to get cached path: Games/dZjiOgTu.
at: get_cached_object (modules/multiplayer/scene_cache_interface.cpp:246)
Related forum post: https://godotengine.org/qa/77490/_process_packet-invalid-packet-received-requested-found
Create a loading screen to indicate you are not connected to the server.
Features:
Allow the sending of credentials and authorization of clients.
Allow the creation of accounts from the client.
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