Comments (2)
TO DO:
Split these TO DOs into separate issues
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Good idea. Someone pick one and start a new issue for it, that will make it clear who is working on it.
I'll cross these out as they are finished
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Related Issues (17)
- Cliff corners need to be 'smoothed out' HOT 1
- Chase Camera
- Moving lighting calculations into fragment shader HOT 3
- GameController class? HOT 1
- Time overflow
- Normal Calculation HOT 2
- Camera Zooming is broken HOT 1
- Camera Zooming is broken in "car_is_camera" branch HOT 5
- Delta Time single calculation
- Lighting for water
- HIGH PRIORITY: Collision HOT 5
- HIGH PRIORITY: Terrain Circular Buffer HOT 2
- First person view see through window
- Headlights angle HOT 1
- NPC Car Headlight - Front Pointlights
- Clean up old branches HOT 1
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