Comments (4)
I forgot to mention, it only happens with Substance. MetalLookAndFeel
has the expected behaviour.
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As far as multi-window setups go, I would have to defer fixing such bugs to people who are experiencing them, as I don't have a setup like that available to me.
Specifically, if you are running under decorated mode, it is handled by SubstanceTitlePane.MaximizeAction.actionPerformed. In addition to what MetalTitlePane.MaximizeAction.actionPerformed does, it also calls SubstanceRootPaneUI.setMaximized.
That method queries the graphics configuration of that app window and calls setMaximizedBounds on the matching JFrame. Not sure how this works for decorated Metal windows without that path though.
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I also have users who have reported this problem. As described above it happens when the resolution is different between the two screens. In my test, JFrame is not under decorated mode.
I confirm that it works as expected with non-substance L&F. Is the maximized function used the GraphicsConfiguration from the right GraphicsDevice? Is currentRootPaneGC updated when a window is moved from one screen to another?
I also had difficulties to reproduce this issue with such a particular screen configuration. It is possible with virtualbox (Windows guest + insert Guest Additions - for display driver) to have a second virtual screen and adapt the size dynamically. In the screenshot below, I open the application on the left virtual screen and then move to the right virtual screen, and you can see the result when the window is maximized.
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Will be tracked in kirill-grouchnikov/radiance#3
See http://www.pushing-pixels.org/2018/05/23/hello-radiance.html for context.
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