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xamapod's Issues

Bitcode enabled

Hey @kikettas.

This project is great! I didn't have time to test it yet, but I will definitely be using it. Just wanted to check one thing.

https://github.com/kikettas/Xamapod/blob/master/build#L87

Is doing ENABLE_BITCODE=YES but it should say NO. If one library is using bitcode all the other ones and the main project should as well. Xamarin for WatchOS supports BITCODE as it is mandatory, but not for iOS. I might be wrong though, checked it last time more than 2 years ago.

Fatal error while binding pods

When trying to create a binding for DatePickerDialog, I get an error about it not finding the .framework files. I run the following command:

sh build -p DatePickerDialog

And the result is this:

▸ Installing Pods... ✅
▸ Building libraries... ✅
▸ Creating fat libraries...cp: Project/build/Release-iphoneos/*/*.framework: No such file or directory
fatal error: /Library/Developer/CommandLineTools/usr/bin/lipo: can't open input file: Project/build/Release-iphonesimulator/*/*.framework/* (No such file or directory)
 ✅
▸ Creating binding files... ✅

 SUCCESSFULLY COMPLETED 🚀

And the Generated/Fat libraries folder is empty.

I tried a couple of other pods and they all return the same error. Am I doing something wrong?

Error trying to build a Swift pod

FIRST AWSOME TOOL!!!

I tried to build a TunnelKit pod and got this error:

❌  There was an error binding the library.
 Are there types to be bound in the SwiftyBeaver-Swift.h file?

I understand Swift isn't fully supported but I'm trying to figure out if there is anything I can do in the process to use this pod as I don't see the SwiftyBeaver-Swift.h file (is the error just the template). TIA

Error build a Swift pod for Xamarin iOS

Hi, I'm trying to build a WeScan swift lib for my project, but when it has finished, the ApiDefinitions file has only a few interface, so I can not use it for my project, any help for me?
Thanks in advance, I have follow your step but failed. I don't know what step I miss in your tool.
image

sh build -p InAppNotify

fatal error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/lipo: can't open input file: Project/build/Release-iphonesimulator/InAppNotify/InAppNotify.framework/InAppNotify (No such file or directory)

Using:

swift --version
Apple Swift version 4.2.1 (swiftlang-1000.11.42 clang-1000.11.45.1)
Target: x86_64-apple-darwin18.2.0

pod --version
1.6.0

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