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SPIRV-Reflect Bindings for .NET

License: MIT License

Shell 0.71% C++ 27.57% Python 0.77% C 33.89% C# 22.63% CMake 0.72% GLSL 2.91% Batchfile 0.15% HLSL 10.23% Starlark 0.43%

spirv-reflect-sharp's Introduction

SPIRV-Reflect Sharp

SPIRV-Reflect Sharp provides .NET bindings for SPIRV-Reflect to allow generating reflection data for shaders entirely using C#

Usage

byte[] shaderBytes = File.ReadAllBytes(@"shader.frag.spv");
using (ShaderModule module = SpirvReflect.ReflectCreateShaderModule(shaderBytes))
{
	var in_vars = module.EnumerateInputVariables();
	var intf_vars = module.EnumerateInterfaceVariables();
	var push_constants = module.EnumeratePushConstants();
}

License

This project is licensed under the MIT License

SPIRV-Reflect is licensed under the Apache License

Credits

KhronosGroup for SPIRV-Reflect

spirv-reflect-sharp's People

Contributors

hyblocker avatar khitiara avatar

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