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C# code for the Windows version

Home Page: http://0install.de/

License: GNU Lesser General Public License v3.0

PowerShell 0.32% Shell 0.14% C# 99.42% Batchfile 0.12%

0install-win's Introduction

Zero Install for Windows

Zero Install is a decentralized cross-platform software-installation system available under the LGPL.

Zero Install for Windows is built upon the Zero Install .NET Backend.

Directory structure

  • src contains source code.
  • lib contains pre-compiled 3rd party libraries which are not available via NuGet.
  • doc contains scripts for generating source code documentation.
  • nuget contains NuGet spec files used to generate NuGet packages for Zero Install.
  • powershell contains scripts for creating PowerShell modules.
  • build contains the results of various compilation processes. It is created on first usage.
  • release contains scripts for creating a Zero Install feed and archive for publishing a build.

VERSION contains the version number used by build scripts. Use .\Set-Version.ps1 "X.Y.Z" in PowerShall to change the version number. This ensures that the version also gets set in other locations (e.g. AssemblyInfo).

Building

  • You need to install Visual Studio 2017 to build this project.
  • The file VERSION contains the current version number of the project.
  • Run .\Set-Version.ps1 "X.Y.Z" in PowerShall to change the version number. This ensures that the version also gets set in other locations (e.g. GlobalAssemblyInfo.cs).
  • Run .\build.ps1 in PowerShell to build everything.
  • If you wish to deploy the release after compilation as the default Zero Install instance in your user profile run .\build.ps1 -Deploy.
  • To deploy it for all users use .\build.ps1 -Deploy -Machine.

Environment variables

  • ZEROINSTALL_PORTABLE_BASE: Set by the C# code to to inform the OCaml code of Portable mode.
  • ZEROINSTALL_EXTERNAL_FETCHER: Set by the C# code to make the OCaml code delegate downloading files back to the C# implementation.
  • ZEROINSTALL_EXTERNAL_STORE: Set by the C# code to make the OCaml code delegate extracting archives back to the C# implementation.

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