- π Hi, Iβm Kent Zhang
- π I'm super interested in Computer Graphics, including both real-time rendering and offline rendering
- π± Currently learning Computer Graphics.
- π Reading Physically Based Rendering from Theory to implementation
- π» With 6 years' graphics program development working experience and 4 years' general software development working experience
- πΌ Currently working at Electronic Arts. π
- π¬ Welcomed to ask me about Realtime Rendering or Ray Tracing. π
- π« How to reach me: mailto:[email protected]
kentzhang-geek / lib3ds Goto Github PK
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