Comments (7)
@linonetwo I am on #11292 either and have just tested every single shallow water terrain by spawning them via debug menu and walking over them repeatedly back and forth - no sharp noises, everything is fine, I'm not sure exactly what the problem you're experiencing is about
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Thank you for the fast response, maybe the problem is that I'm in MacOS Big Sur?
See this .mov
Screen.Recording.2020-12-25.at.14.06.54.mov
Actually, I tried to redownload your sound pack, and the problem exists.
Also, I tried to listen step-water.ogg from 1-6, they sound good, but bad in the game...
from otopack-mods-updates.
The first time step into the water seems fine, but leaving water and later step will be noise...
Can you tell me the name of that ogg file, are they step-water.ogg from 1-6?
I tried another sound pack from our QQ group and it works fine.
from otopack-mods-updates.
@linonetwo Hmm, it could be due to this particular version, or you using Mac (even though, I am totally oblivious in terms of why it's happening on Mac in particular), anyway, here is the JSON which corresponds to the water walking sounds:
"type": "sound_effect",
"id" : "plmove",
"variant" : "walk_water",
"volume" : 50,
"files" : [
"player/walk/walk_water1.ogg",
"player/walk/walk_water2.ogg",
"player/walk/walk_water3.ogg",
"player/walk/walk_water4.ogg",
"player/walk/walk_water5.ogg",
"player/walk/walk_water6.ogg"
]
},
from otopack-mods-updates.
Very strange, I tried to replace each file with these four ogg files, the noise still remains, but if I change all 6 of them, then the noise is gone.
Archive.zip (from the old @ sound pack probably)
I now delete walk_water1-6 ,and use these walk_water1-4 in the zip now, as a walkaround.
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Directly open them in the chrome won't have the noise.
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And the sound that hits monster sometimes also got the same noise.
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