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proccharvfx's Introduction

ProcCharVfx

This repository contains some VFX Graph examples using procedural sprite character generation shaders created with Shader Graph.

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This project was created with Unity 2019.3.

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proccharvfx's Issues

Question about text

what would be the best approach if I wanted to use the letters vfx/ shadergraph to actually print out english characters?

thanks in advanced!

How is the Letters shader referenced in its VFX graph?

I'm new to the Unity VFX graph but am trying to use this repo to understand a bit about how it works.

However, when I look at the Letters graph, I don't quite understand how the Letters shader is referenced in the VFX graph beyond some implicit connection in the "Output Particle Quad" node. When I try to create my own "Output Particle Quad" node I can only select Texture2Ds, but would like to use a custom shader like you did. Could you tell me how the connection from the Visual Effect Master node in the Shader graph is made to this node in the VFX graph? Thanks.

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