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Changing camera field of view about akvfx HOT 3 OPEN

keijiro avatar keijiro commented on July 19, 2024
Changing camera field of view

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keijiro avatar keijiro commented on July 19, 2024 1

According to the hardware specification, the WFOV Unbinned mode doesn't support 30 FPS.

https://docs.microsoft.com/en-us/azure/kinect-dk/hardware-specification

So you may have to change the FPS to 15.

https://microsoft.github.io/Azure-Kinect-Sensor-SDK/master/class_microsoft_1_1_azure_1_1_kinect_1_1_sensor_1_1_device_configuration_a68756d38f2bc49df2dc9316fa88e8115.html#a68756d38f2bc49df2dc9316fa88e8115

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keijiro avatar keijiro commented on July 19, 2024

I think this line must be modified too:

https://github.com/keijiro/Akvfx/blob/master/Packages/jp.keijiro.akvfx/Resources/Akvfx.compute#L26

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nextnow avatar nextnow commented on July 19, 2024

I think this line must be modified too:

https://github.com/keijiro/Akvfx/blob/master/Packages/jp.keijiro.akvfx/Resources/Akvfx.compute#L26

I was able to get WFOV_2x2Binned 512x512 working by changing that, but I still get a device error with WFOV_Unbinned 1024x1024:

"AzureKinectStartCamerasException: result = K4A_RESULT_FAILED"

Do you know if there's anything else I need to change when setting WFOV_Unbinned?

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