Comments (5)
Amazing works 😃
You can create a separate project with WcR2.WzLib
, loading wz files and export to jsons and image files.
Here's an example.
void Main()
{
var wzs = new Wz_Structure();
try {
wzs.Load(@"X:\Your-MapleStory-Directory\Base.wz");
var npc = wzs.WzNode.FindNodeByPath(@"Npc\9000162.img", true);
string json = WzNodeToJson(npc);
} finally {
wzs.Clear();
}
}
string WzNodeToJson(Wz_Node node)
{
var v = node.Value == null ? "" : string.Format(@"""__value"":{0} ", NodeValueToJson(node));
var c = string.Join(",", node.Nodes.Select(child => string.Format(@"""{0}"":{1}", child.Text, WzNodeToJson(child))));
return "{" + v + (v != "" && c != "" ? "," : "") + c + "}";
}
string NodeValueToJson(Wz_Node node)
{
switch (node.Value)
{
case Wz_Png png:
string path = "Your-Image-Save-Path.png";
png.ExtractPng().Save(path);
return "\"" + path + "\"";
case Wz_Vector vector:
return string.Format(@"{{""x"":""{0}"",""y"":""{1}""}}", vector.X, vector.Y);
case Wz_Uol uol:
return "\"" + uol.Uol + "\"";
default:
return "\"" + node.Value.ToString() + "\"";
}
}
from wzcomparerr2.
What will it be used for? 😃
from wzcomparerr2.
@Kagamia study and play...^_^
I try use javascript React and Phaser html5 engine make an map emluator...
like this
but the map data has many wrongs ...can`t parallactic movement
from wzcomparerr2.
thanks for your help....^_^
from wzcomparerr2.
so cool!! I found the WzComparerR2 can dump xml data...haha~~~
from wzcomparerr2.
Related Issues (20)
- 最新的 20230914 build 无法渲染 KMST 1.2.1161 的任何地图 HOT 4
- QuickView NPC Tooltip Render doesn't display NPCs with an outlinked Default thumbnail HOT 1
- MapRenderer: transparency not applied to background color (argb) selection HOT 9
- MapRender: png output on maps with transparent objects HOT 3
- KMS和KMST客户端比对后有部分新增图片未输出到对比档案 HOT 2
- 对比客户端的文件,感觉好像把每个文件都对比了一下 HOT 2
- Add CuttableCount display support in QuickView HOT 1
- 帧动画合成GIF的问题,每一帧的位置有偏差 HOT 5
- Spine does not account for phaseAtlas HOT 2
- All png files are not saved HOT 6
- MapRender 在高于 1920 x 1080 分辨率的显示器下,不会以 1920x1080 的分辨率窗口化 HOT 5
- 武器伤害上限加入单位 HOT 1
- 只会出现在 BUFF 中的技能 500061002 中的数值 #strX 无法正确被解析,能否将技能效果说明的部分隐藏 HOT 2
- 最新KMS客户端1.2.388中NPC功能文字颜色变了,希望maprender也能相应变色。 HOT 1
- KMST 1170 到 1171 更新文件有特别变化 HOT 5
- WzPatcher 希望加入跳过更新前校验检查功能 HOT 1
- KMST 1.2.1172 的活动地图渲染不正确 HOT 5
- 将林之灵的武器和副武器更改成“记忆长杖”以及“飞越”
- CMS V207 的 WorldMap177 渲染不正常 HOT 1
- KMST 1.2.173: Certain Skill Tooltips give an error HOT 4
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from wzcomparerr2.