Coder Social home page Coder Social logo

Skill Variable Issue about wzcomparerr2 HOT 8 OPEN

Sunaries avatar Sunaries commented on July 22, 2024
Skill Variable Issue

from wzcomparerr2.

Comments (8)

KENNYSOFT avatar KENNYSOFT commented on July 22, 2024

Do you re-initialize StringLinker with new version? Variable names linked to skill description is stored in string.wz, so you should do that.

from wzcomparerr2.

Sunaries avatar Sunaries commented on July 22, 2024

@KENNYSOFT I actually opened two WCR2. One loading the current version and one with the new update.

from wzcomparerr2.

Kagamia avatar Kagamia commented on July 22, 2024

(That's the reason why I leave a default '0' there 😆 )
SummaryParser.cs

from wzcomparerr2.

Sunaries avatar Sunaries commented on July 22, 2024

@Kagamia Ah, @KENNYSOFT commented that line. If I uncomment it, I will see this:

test

indieIgnoreMobpdpR 25 + x (x=15) = 40% - Yet it outputs as 0%.

Also, I've encountered another bug.

test

Mana Cost: #epCon, Transformation Duration: #time sec.\n#cBreath of the Unseen:# Haku grants +#prop% Knockback Resistance and +#a% Ignore Enemy Defense.\n#cHaku's Gift:# Haku restores up to #u% of your Max HP.\n#cFoxfire:# Haku summons #y foxfires for #w sec. Has #z% chance to nullify magic. Reflects #x% of damage. Each reflected attack consumes 1 fire.\n#cHaku's Blessing:# Haku casts a spell lasting #v sec that increases Defense by #indiePdd, and Magic ATT by #indieMad% of the equipped fan's Magic ATT.\n#cIncreases Final Damage by #q% for each party member affected by Haku's buffs\n#c[Passive Effect - Magic ATT: +#madX]#"

See last line. The simulated tooltip says Magic ATT: +10]0 - It should be: Magic ATT: +100]

EDIT: Ah, it seems to be related to sb.Append(0);//默认值. If I uncomment it, that will happen, if I comment it, it won't happen and it will output as it should.

t

↑ in-game version

t

↑ Simulated version

If I uncomment sb.Append(0);//默认值, it will show in-game version. If I comment it, it will show like simulated version. This issue or the 10]0 issue, one of the two will always exist.

from wzcomparerr2.

Sunaries avatar Sunaries commented on July 22, 2024

@KENNYSOFT said he commented sb.Append(0);//默认值 due to the following issue with skill ID 400001024:

2
↑ comment

1
↑ uncomment

String:
MP Cost: #mpCon, Duration: #s sec, Max Stacks: #x, Each stack provides an additional buff.\n#cStack 1# - Skill Cooldown: -#w% (excludes skills unaffected by cooldown reduction)\n#cStack 2# - Knockback Resistance: +#z%\n#cStack 3# - All Stats: +#q\n#Stack 4# - Attack Power & Magic ATT: +#u\n#Stack 5# - Boss Damage: +#v%\n#Stack 6#: Invincible for duration of skill\nCooldown: #cooltime sec. Cooldown increased to #y sec when buff expires (including character death) or max stack count is reached."

It should say Stack 4, yet it doesn't on both outputs and it shows orange text where it should not show.

In-game version:

3

from wzcomparerr2.

Kagamia avatar Kagamia commented on July 22, 2024

@Sunaries
I've simply tested with the skill summary.
Yes, this annoying bugs maybe only appear from GMS/MSEA client. 😞

Here explains the working model of SummaryParser class:
1> Find a '#' character. (L26)
2> Get a vaild property name after '#', as long as it could be, allows empty. (L29-42)
3> Matching with common properties. (L45-56)
4> If failed, matching with global reserved properties. (L64-89)
5> If failed, and already in orange font color (beginC), then close it. (L91-96)
6> Else, a 'c' character is after '#', then begin orange color. (L97-102)
7> If not find a word after '#' (important!!!!!!!!! A single '#' character is treated as '#c'), the same as <6>. (L103-108)
8> If all failed, consider that the given property name is missing, return a '0' as default. (L109-121)

The issue is, <7> will never take effect, because in GMS/MSEA, It could always find an valid property name after '#' at most time (they are always English characters 😃), if I fix that, <8> could never be triggered.

I need both common properties and skill H summary in string.wz for testing. I'm sure that CMS/KMS can't find these bugs.

from wzcomparerr2.

KENNYSOFT avatar KENNYSOFT commented on July 22, 2024

Right. So we should make assumption like 'all of property names are like camelCase'; which starts with small letters.

BTW, let's see this string: Mana Cost: #epCon, Transformation Duration: #time sec.\n#cBreath of the Unseen:# Haku grants +#prop% Knockback Resistance and +#a% Ignore Enemy Defense.\n#cHaku's Gift:# Haku restores up to #u% of your Max HP.\n#cFoxfire:# Haku summons #y foxfires for #w sec. Has #z% chance to nullify magic. Reflects #x% of damage. Each reflected attack consumes 1 fire.\n#cHaku's Blessing:# Haku casts a spell lasting #v sec that increases Defense by #indiePdd, and Magic ATT by #indieMad% of the equipped fan's Magic ATT.\n#cIncreases Final Damage by #q% for each party member affected by Haku's buffs\n#c[Passive Effect - Magic ATT: +#madX]#". For the last two lines, it has '#c ~ #c ~ #' structure: nested #c.

from wzcomparerr2.

Kagamia avatar Kagamia commented on July 22, 2024

So, what is the right order?

 beginC(#c) -> single#(# as #c) -> endC(#) -> missing Property(#blabla = default(0))

Does it make sense?

I have to check all common property names from skill.wz, Nexon make a joke again. 😆

from wzcomparerr2.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.