Comments (7)
#4 solved: WzComparerR2.Common\CharaSim\Addition.cs
Line 123~136 changed to
sb = new StringBuilder();
{
List<GearPropType> props = new List<GearPropType>();
foreach (var kv in Props)
{
try
{
GearPropType propType = (GearPropType)Enum.Parse(typeof(GearPropType), kv.Key);
props.Add(propType);
}
catch
{
}
}
props.Sort();
foreach (GearPropType type in props)
{
sb.AppendLine(ItemStringHelper.GetGearPropString(type, Convert.ToInt32(Props[Enum.GetName(typeof(GearPropType), type)])));
}
}
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1> Unfortunately, CMS does not have equip '1004297' so I can't see how it rendered in game.
2> Is there a potential summary use formatted text? If not, draw It with DrawPlainText
should be OK.
3> Skin is used for skeleton mobs, such as mob:9402197.
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@Kagamia
2> I don't know whether potential summary uses formatted text or not, but in your code, DrawPlainText
does not use word wrap flag, so I suggest to change like that.
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@KENNYSOFT Emmmm, GMS should enable word wrap by default in their own version, both in DrawFormatString
and DrawPlainText
,
That's the reason why I design this option, though CMS/KMS doesn't need word wrap. (:з)∠)
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@KENNYSOFT gave me the fixes. He pushed the updates on his repository. :)
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Right! then we can use DrawPlainText
back. I would do refactoring my codes.
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@Sunaries Re-changed to use DrawPlainText
: KENNYSOFT@c51b346
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Related Issues (20)
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- QuickView NPC Tooltip Render doesn't display NPCs with an outlinked Default thumbnail HOT 1
- MapRenderer: transparency not applied to background color (argb) selection HOT 9
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- 对比客户端的文件,感觉好像把每个文件都对比了一下 HOT 2
- Add CuttableCount display support in QuickView HOT 1
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- 武器伤害上限加入单位 HOT 1
- 只会出现在 BUFF 中的技能 500061002 中的数值 #strX 无法正确被解析,能否将技能效果说明的部分隐藏 HOT 2
- 最新KMS客户端1.2.388中NPC功能文字颜色变了,希望maprender也能相应变色。 HOT 1
- KMST 1170 到 1171 更新文件有特别变化 HOT 5
- WzPatcher 希望加入跳过更新前校验检查功能 HOT 1
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