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A biomimicry environment for IGEEK simulating an abstract human body with robotic white blood cells and viruses.

Java 35.16% C++ 62.76% C 0.81% CMake 0.43% Shell 0.83%

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igeekvirusworld's Issues

Changes.Begin conversion to Kabuki Toolkit.

Porting

Problem

I started the conversion but I have not completed it due to lack of working GUI toolkit.

Solution

I'm just uploading the non-working code for right now.

Hierarchy

  • Flat

Changes.RenameRepo igeek.human; Changes.Switch to igeek plugin format.

Modularity

Problem

IGEEK is required to provide multiple environments to train robots in, the Human body is just one of those simulations.

Solution

Dedicate this repo for the Human Immune system like it has been all along but make it an environment in the new igeek repo.

Hierarchy

  • Flat

Changes.Pivot to gym environment; Changes.Change to Dual Translation Unit format.

Pivot

Problem

The human immune system simulation is now just one tool in IGEEK to create Agents. We also have a new dual-translation unit format.

Solution

IGEEK is now the platform for our AI Agents. Kabuki Theater is now one specific implementation of the KabukiNet built with IGEEK, which remains a kabuki-starship repo. The concepts of Kabuki Court, House, Senate, President, Local, State, and their Parlaenentary equivalents are going to have to get their own organizations, one for the US governments, another for Parlament, and others for competing government forms because the organizations will have too many repos for kabuki-starship and we're introducing our brand into government, which we respect the boundary between.

We are also renaming the files to a Dual Translation Unit format that replaces the 3-file translation unit format.

Hierarchy

  • Flat

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