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Thundernetes makes it easy to run your game servers on Kubernetes

Home Page: https://playfab.github.io/thundernetes

License: Apache License 2.0

Shell 0.82% Go 96.96% PowerShell 0.21% Makefile 1.50% Dockerfile 0.51%

thundernetes's Introduction

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Thundernetes

Thundernetes makes it easy to run your game servers on Kubernetes.

ℹ️ Description

Thundernetes is a project originating from the Azure PlayFab Multiplayer Servers team and other teams in Azure/XBOX that enables you to run both Windows and Linux game servers on your Kubernetes cluster. Thundernetes can be useful in the following scenarios:

  • host your game servers on a Kubernetes cluster, either on a public cloud provider or on-premise and allow your users to connect from everywhere
  • pre-warm game servers so that they are ready to accept players within seconds, when the game is about to start
  • as part of your iterative development process, you can use Thundernetes locally to test your game server code

Thundernetes offers:

📚 Documentation

Check 🔥our website🔥 for more information.

📦 Video presentation

Check out our video presentation for GDC 2022!

What is Project Thundernetes? How Kubernetes Helps Games Scale

💬❓Feedback - Community

As mentioned, Thundernetes is in beta stage. If you find a bug or have a feature request, please file an issue here and we will try to get back to you as soon as possible. You can also reach us directly on Game Dev server on Discord.

thundernetes's People

Contributors

dgkanatsios avatar javier-op avatar dependabot[bot] avatar khaines avatar amiedd avatar nottagg avatar andressaldanaaguilar avatar pamir avatar shrayrastogi avatar vachillo avatar abbasahmed avatar snobu avatar dsmith111 avatar emmayspark avatar rnjohn avatar kalonj-msft avatar allenlsy avatar onlyralphie avatar

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