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wow64pp's Issues

Included in new project, redefinition errors.

Hey,
After including in new project, I get "GetModuleHandleA" redefinition errors.
Error codes C2371,C2733.
I solved it somehow in my other project but can't remember how.
Any ideas?

Memory leak on call_function

Hello, I found a memory leak on this line, whenever call_function is called it's allocate a new page, is missing an if or make the call after the declaration of the variable allocated_shellcode.

Fix:

static void* allocated_shellcode = nullptr;

if ( !allocated_shellcode )
{
    // MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE
    allocated_shellcode =
        VirtualAlloc(nullptr, sizeof( shellcode ), 0x00001000 | 0x00002000, 0x40);

    if ( !allocated_shellcode )
        detail::throw_last_error( 
        "VirtualAlloc failed to allocate memory for call_function shellcode" );
}

Alternative fix:

static void* allocated_shellcode = VirtualAlloc(nullptr, sizeof(shellcode), 0x00001000 | 0x00002000, 0x40);

Some problems with dlls other than ntdll.dll

Hey,
Could you provide some info about hooking dlls other than ntdll.dll?
I used this lib in my other project(compiled in VS19), but now doing:
auto x64_ntdll_handle = wow64pp::module_handle("Kernel32.dll");
Return error that the library could not be loaded.
Any idea why?

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