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poolstagesimulator's Issues

Add support for matches with more than 2 teams

Currently, all existing competition managers are setup to use the ICompetitionManager.RunCompetition method with a participant & an opponent as parameters. This doesn't allow matches with more than 2 teams & is only usable for games like hockey, soccer, Ammerican football etc.

A quick search on stackexchange suggest that having more than 2 teams is possible in some sports & games, so it would nice to support this so that the simulator becomes more generic.

Cleanup PoolStageSimulator.Play method

The play method in the PoolStageSimulator is too bloated & has too much responsibility. None of the code in the simulator actually seems to be doing any simulation.

At the very least the play method should be split into multiple shorter methods.
Consider doing something with random value generation mentioned in issue #1 Instead of doing things like composing pool stage results that don't belong in the simulator!

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