This repo contains a sample application that uses both olcPixelGameEngine and Lua. Both ef these are automatically downloaded and built from source during compilation. The game engine is obtained directly from Git whereas Lua is obtained from Meson WrapDB.
Building has only been tested on Windows and uses the following steps:
- install Meson and Ninja
- start a Visual Studio dev tools command prompt
- check out the code and
cd
into is meson build
meson compile -C build
- run
build\pixeldemo
Instead of Ninja you can also generate a Visual Studio project. See the Meson web site for more details.