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Simple basic module to use AmazonGameCircle and Amazon IAP in Godot
I can't understand the tutorial you wrote in the readme.md, I tried to make an Amazon autoloader script where I initialized the GameCircle singleton and made a button to show the leaderboards, but nothing happens. I placed the game's API key in my engine.cfg dir, made a leaderboard id for my game.
How do I make a game try to connect to Amazon game circle when it first gets booted or has to do any connection to the game circle, do I have to provide the Amazon app's ID? Could you please provide a working example project?
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