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pycatan's Introduction

DEPRECATED: PyCatan has moved to this respository: https://github.com/josefwaller/PyCatan2

PyCatan

A Library for simulating a game of The Settlers of Catan

Run

Download from pip3

pip3 install pycatan

Run tests from source

Easy way

Run the bash file test.sh `.test.sh'

Hard Way

Contents

  • Documentation
    • CatanGame
    • CatanBoard
    • CatanPlayer
    • Etc
  • Example game
    • Something

Documentation

CatanGame module

Represents a game of Catan

Atttributes

  • board
    • The CatanBoard in the game
  • players
    • An array of CatanPlayers (representing the players)
  • longest\_road\_owner
    • The index of the player who has the longest road

Functions

CatanGame.__init__(self, num_of_players=3, on_win=None, starting_board=False)

Creates a new CatanGame

  • num_of_players: The number of players playing the game
  • on_win: Optional function to run when the game is won
  • starting_board: Whether or not to use the beginner's board
CatanGame.add_settlement(self, player, r, i, is_starting=False)

Builds a new settlement

  • player: The index of the player who is building the settlement
  • r: The row at which to build the settlement
  • i: The index at which to build the settlement
  • is_starting: Whether or not the settlement is being build during the building phase, and thus should be build for free

Returns a CatanStatus value.

CatanGame.add_road(self, player, start, end, is_starting=False)

Builds a new road

  • player: The index of the player building the road
  • start: An array with the coordinate of one the the road's points (given [row, index])
  • end: An array with the coordinate of the road's other point (given [row, index])
  • is_starting: Whether or not the road is being built during the building phase and thus should be build for free

Returns a CatanStatus value

CatanGame.add_city(self, r, i, player)

Builds a city on top of a settlement

  • r: The row at which to build the city
  • i: The index at which to build the city
  • player: The index of the player who is building the city

Returns a CatanStatus value

CatanGame.build_dev(self, player)

Builds a new developement card

  • player: The player who is building the developement card

Returns a CatanStatus value

CatanGame.use_dev_card(self, player, card, args)

Uses a developement card

  • player: The player who is using the card
  • card: The CatanCard value representing the type of card
  • args: Variable arguments in a dictionary depending on which type of developement card is played
    • CatanCards.DEV_ROAD: args contains 'road_one' and 'road_two' values, both of which are arrays of arrays coresponding to the point which the roads should be built
      • road_one: An array representing the first road in arrays representing points
        • Ex: [[0, 0], [0, 1]] would represent a road going from 0, 0 to 0, 1
      • road_two: Same as road_one, but for the other road
    • CatanCards.DEV_KNIGHT: args contains 'robber_pos' and 'victim' values.
      • robber_pos: The position for the robber to be placed as an array, given as [row, index]
      • victim: The index of the player to take the card from. Can be None if the player playing the knight card doesn't want to take a card from anybody.
    • CatanCards.DEV_MONOPOLY: args contains a 'card_type' value.
      • card_type: The CatanCards value representing the card the player wants to take
    • CatanCards.DEV_YOP: args contains 'card_one' and 'card_two' values.
      • card_one: The CatanCards value of the first card the player wants to take
      • card_two: The CatanCards value of the second card
    • CatanCards.DEV_VP: Do not call CatanGame.use_dev_card on CatanCards.DEV_VP, as players do not play VP cards, but keep them until the end of the game.
CatanGame.add_yield_for_roll(self, roll)

Distributes cards based on a dice roll

  • roll: The dice roll

Returns nothing

CatanGame.get_roll(self)

Optional. Simulates 2 dice rolls added together.

Returns a number

CatanGame.trade(self, player_one, player_two, cards_one, cards_two)

Trades cards between players

  • player_one: The first player in the trade
  • player_two: The second player in the trade
  • cards_one: The cards the first player is giving
  • cards_two: The cards the second player is giving

Returns a CatanStatus value

CatanGame.trade_to_bank(self, player, cards, request)

Trades 4 cards to the bank for 1 card. Also will trade only 2 cards if the player is connected to the right harbor

  • player: The player who is trading the cards
  • cards: An array of numbers (CatanCard values) to trade from the player to the bank
  • request: The CatanCard value the player will receive

Returns a CatanStatus value

CatanBoard

Represents a Catan game board.

Static values

  • CatanBoard.HEX_FOREST
    • Represents a forest hex
  • CatanBoard.HEX_Hills
    • Represents a hills hex
  • CatanBoard.HEX_MOUNTAINS
    • Represents a mountains hex
  • CatanBoard.HEX_PASTURE
    • Represents a pasture hex
  • CatanBoard.HEX_FIELDS
    • Represents a fields hex
  • CatanBoard.HEX_DESERT
    • Represents a desert hex

Attributes

  • hexes
    • An array representing the hexes on the board
  • hex_nums
    • An array representing the number tokens on the board
  • points
    • An array representing the intersections between hexes (where settlements are placed)
  • roads
    • An array of CatanBuildings representing all the roads in the game
  • harbors
    • An array of CatanHarbors representing all the harbors on the board
  • robber
    • An array representing the robber's position (given as [row, index])

Functions

CatanBoard.get_card_from_hex(hex)

Gets a CatanCards value for a corresponding CatanBoard Hex value

  • hex: The CatanBoard hex value to get the card for

Ex: CatanBoard.get_card_from_hex(CatanBoard.HEX_HILLS) would return CatanCards.CARD_BRICK

Returns a CatanCards value

CatanBuilding

Represents a Catan Building

Static Values

CatanBuilding.BUILDING_ROAD

Represents a road

CatanBuilding.BUILDING_SETTLEMENT

Represents a settlement

CatanBuilding.BUILDING_CITY

Represents a city

CatanCards

Contains values representing different resource and developement cards

Static Values

CatanCards.CARD_WOOD

Represents a wood resource card.

CatanCards.CARD_BRICK

Represents a brick resource card.

CatanCards.CARD_SHEEP

Represents a sheep resource card.

CatanCards.CARD_ORE

Represents a ore resource card.

CatanCards.CARD_WHEAT

Represents a wheat resource card.

CatanCards.DEV_ROAD

Represents a road building developement card.

CatanCards.DEV_VP

Represents a victory point developement card.

CatanCards.DEV_MONOPOLY

Represents a monopoly developement card.

CatanCards.DEV_YOP

Represents a year of plenty developement card.

CatanCards.DEV_KNIGHT

Represents a knight developement card.

CatanHarbor

Represents a harbor.

Static values

CatanHarbor.TYPE_WOOD

Represents a 2:1 Wood harbor

CatanHarbor.TYPE_BRICK

Represents a 2:1 Brick harbor

CatanHarbor.TYPE_WHEAT

Represents a 2:1 Wheat harbor

CatanHarbor.TYPE_ORE

Represents a 2:1 Ore harbor

CatanHarbor.TYPE_SHEEP

Represents a 2:1 Sheep harbor

Functions

CatanHarbor.get_type(self)

Returns a string representation of the harbor's type

CatanPlayer

Represents a player in the game.

Functions

CatanPlayer.get_VP(self, include_dev=False)

Returns the number of victory points the player has.

  • include_dev: Whether to include victory points from developement cards, which are only counted if the player wins and should be hidden otherwise.

CatanStatuses

Interger representation of different statuses returned by functions.

Static values

CatanStatuses.ALL_GOOD

The function ran successfully

CatanStatuses.ERR_CARDS

The player trying to perform an action lacks the necessary cards.

CatanStatuses.ERR_BLOCKED

A building is blocking the action.

CatanStatuses.ERR_BAD_POINT

The point being used does not exist.

CatanStatuses.ERR_NOT_CON

The player is trying to build a building which is not connected to any of their roads.

CatanStatuses.ERR_HARBOR

The player is trying to use a harbor which they are not connected to

CatanStatuses.ERR_NOT_EXIST

The player is trying to use a building which does not exist

CatanStatuses.ERR_BAD_OWNER

The player is trying to use a building which belongs to another player

CatanStatuses.ERR_UPGRADE_CITY

The player is trying to build a city on an invalid location

CatanStatuses.ERR_DECK

There are not enough cards in the deck to perform this action

CatanStatuses.ERR_INPUT

The input given is missing mandatory information

CatanStatuses.ERR_TEST

When running the test module, an error was encountered

Example game

We're going to make an example text-game of Catan using PyCatan

First, create a new file.

game.py

def main():
	print("Playing Catan!")

if __name__ == "__main__":
	main()

Now let's set up a new game of Catan

game.py

from PyCatan import CatanGame

def main():

	num_of_players = int(input("How many players are playing? "))

	game = CatanGame(num_of_players)

pycatan's People

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pycatan's Issues

Where is HexType ?

Hi,

I want to create an IA over Catan because I love this game and I love IA. What a pleasure to see that I don't start from nothing and that people made a Catan in python ! That would have been the biggest part of the work.

Anyway, before doing such great things, I need to be able to launch a game and reappropriate myself the scripts. Nevertheless, as you can see, I am struggling to find HexType. Where is it ? It's no where ! I would be glad if someone provided it as I won't be able to use the scripts without it...

image

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