Comments (1)
19XXTE-16MB.zip was made using the following:
diff --git a/19XXCE.asm b/19XXCE.asm
index 850f298..a35b013 100644
--- a/19XXCE.asm
+++ b/19XXCE.asm
@@ -13,7 +13,7 @@ db "19XXCE 1.6"
fill 0x34 - origin(), 0x20
// static
-origin 0x01000000
+origin 0x00f60000
base 0x80380000
variable start(pc())
include "src/AI.asm"
@@ -70,5 +70,5 @@ if size > 65536 {
}
// extend ROM to 32 MBs
-origin 0x1FFFFFF
-db 0x00
+//origin 0x1FFFFFF
+//db 0x00
diff --git a/src/Boot.asm b/src/Boot.asm
index 0d20c1e..ab9c25a 100644
--- a/src/Boot.asm
+++ b/src/Boot.asm
@@ -49,7 +49,7 @@ scope Boot {
OS.patch_start(0x00001038, 0x80000438)
jal Global.dma_copy_ // original line 1
addiu a2, r0, 0x0100 // original line 2
- lui a0, 0x0100 // load rom address (0x01000000)
+ lui a0, 0x00f6 // load rom address (0x00f60000)
lui a1, 0x8038 // load ram address (0x80380000)
jal Global.dma_copy_ // add custom functions
lui a2, 0x0001 // load length of 0x10000
from 19xx.
Related Issues (14)
- 1.2 CE can't be played without Expansion Pak HOT 1
- 19XXCE 1.4 Combo Meter crash HOT 3
- 19XXTE 1.4 Exit Menu Crash? HOT 2
- Custom Menu Glitches HOT 1
- Add support for Derek/Gamecube styled replacement sticks
- IPS Patch file? HOT 2
- Add support for Hello Kitty Player Character??
- Custom menus crashing the rom HOT 6
- Floating Point Exception HOT 1
- Floating Point Exception (Part 2) HOT 2
- First Random Map Always Peach's Castle
- Discussion on netplay HOT 1
- Attempting to access options causes game to freeze when using project 64 HOT 2
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from 19xx.