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A Sponge plugin to create easily scoreboards for your Minecraft server

License: MIT License

Java 100.00%
scoreboard sponge countdown sponge-plugin minecraft minecraft-plugin

easyscoreboards's Introduction

Easy Scoreboards

A Sponge plugin to create dynamic scoreboards

Build Status Downloads on Github Current Issues License

Features

  1. Easy setup
  2. Use multiple colors per line
  3. Use multiple styles per line
  4. Use various placeholders
  5. See changes immediately
  6. Include countdowns in scoreboard, chat, XP-Bar and titles
  7. Single players can hide their scoreboard
  8. Support for the PlaceholderAPI
  9. Setting text in the tab bar

If you have ideas for more features please open an issue here: https://github.com/jonas-peeters/EasyScoreboards/issues

If this is not possible just write it into the comments below or send me a PM here: https://forums.spongepowered.org/users/yottaflops/

Setup

  1. Place the plugin file in the mods folder of your sponge server
  2. Start the server
  3. Edit the config file (config/de_yottaflops_easyscoreboard.conf)
  4. Reload the scoreboard (/sponge plugins reload)

Optional: Setup for the PlaceholderAPI

  1. Get the latest release: https://ore.spongepowered.org/rojo8399/PlaceholderAPI/versions
  2. Move the plugin into the mods folder of your sponge server
  3. Add placeholders to the scoreboard by editing the config file. Here is a list of built-in placeholders. (You can also add plugins that add even more placeholders to the API.)
  4. Restart the server

Links (Download)

Latest Release (Download): https://github.com/byYottaFLOPS/EasyScoreboards/releases/latest

Guide: http://jonas-peeters.github.io/EasyScoreboards/

Github page: https://github.com/jonas-peeters/EasyScoreboards

Commands

Instead of /esb you can also use /easyscoreboard

Scoreboard

/esb clear will clear the scoreboard and remove it from every player.

/esb show shows the scoreboard to the player who uses this command

/esb hide hides the scoreboard from the player who uses this command

/esb showall shows the scoreboard to all players (except if they are on the list of players that don't receive the scoreboard)

/esb hideall hides the scoreboard from all players without exceptions

Countdown

/esb countdown set <Seconds> <Command>

The `<Command>` will be executed after the countdown is over.
You can to anything from writing in the chat over placing a block to summon a monster.
If you want to use quotation marks (") in the command, just replace them with
single quotation marks (')

/esb countdown add <Seconds> Add some time to the countdown. This won't affect the config.

/esb countdown xp <true/false> Choose if the countdown should be shown in the experience bar of the players.

Using the XP countdown is not recommended for countdowns larger than a few 
minutes as this countdown wont be seperated in hours, minutes and seconds.

/esb countdown chat <true/false> Choose if there should be a countdown in the chat.

/esb countdown title <true/false> Choose if there should be a countdown in the form of titles.

The countdown in the title and in the chat will be shown like this:

Notification for every hour if the remaining time is larger than 3600 seconds (1 hour)
Notification for every 10 minutes if the remaining time is beetwen 600 seconds and 3600 seconds (10 and 60 minutes)
Notification for every minute if the remaining time is beetwen 60 seconds and 600 seconds (1 and 10 minutes)
Notification for every 10 seconds if the remaining time is beetwen 10 and 60 seconds
Notification for every second if the remaining time is smaller than 5 seconds

/esb countdown start starts the countdown.

/esb countdown stop stops the countdown. If you run start afterwards it will continue.

/esb countdown reset resets the countdown to the time defined.

Other

To reload the config file, just use the Plugin reload command from Sponge to reload all plugins /sponge plugins reload or to reload just esb /esb reload. If you made any changes to the config file these will be applied instantly.

Permissions

easyscoreboard.use easyscoreboard.clear easyscoreboard.show easyscoreboard.hide easyscoreboard.showall easyscoreboard.hideall easyscoreboard.reload easyscoreboard.countdown.use easyscoreboard.countdown.set easyscoreboard.countdown.add easyscoreboard.countdown.start easyscoreboard.countdown.stop easyscoreboard.countdown.reset easyscoreboard.countdown.xp easyscoreboard.countdown.chat easyscoreboard.countdown.title

Placeholders

In the <Text> argument there are a few strings that will be replaced.

To use multiple colors and/or styles separate the parts of the text with semicolons (;): /esb set 1 "AQUAC;BLUEo;GOLDl;GREENo;YELLOWr;REDf;WHITEu;BLACKl" /esb set 1 "ITALICDifferent ;BOLDStyles"

Colors

  • AQUA or &b
  • BLUE or &9
  • GOLD or &6
  • GREEN or &a
  • YELLOW or &e
  • RED or &c
  • LIGHT_PURPLE or &d
  • DARK_AQUA or &3
  • DARK_BLUE or &1
  • DARK_GREEN or &2
  • DARK_RED or &4
  • DARK_PURPLE or &d
  • WHITE or &f
  • GRAY or &7
  • DARK_GRAY or &8
  • BLACK or &0

These will be replaced with the equivalent color.

Colors

Styles

  • BOLD or &l
  • OBFUSCATED or &k
  • ITALIC or &o
  • STRIKETHROUGH or &m
  • UNDERLINE or &n

Styles

Other

Using placeholders that require a custom scoreboard for every player
while using some that require a lot of updating should be done with 
care on large servers because this will be very CPU intensive.

%PLAYERNAME% will be replaced with the name of the player who sees the scoreboard

%PLAYERBALANCE% will show the balance of the player, if you have installed an economy plugin, that uses the Sponge Economy API

%PLAYERBALANCEWRAP% will show the balance of the player in a parsed style like 1.2k or 34.5m

Please note that the usage of `%PLAYERBALANCE%` and `%PLAYERBALANCEWRAP%`
will give you an error in the console on 1.8 because the economy API is 
not implemented in this version.

%ONLINECOUNT% will be replaced with the number of online players

%COUNTDOWN% will be replaced with the time left of the countdown. The time is wrapped into hours, minutes and seconds.

%TPS% will be replaced with the average ticks of the last 10 seconds. It will update every 10 seconds.

%MTIME% is the current time Minecraft. Updates every 8.35 seconds aka every 10 Minecraft-Minutes.

%STIME% is the time the server has. Updates every 60 seconds.

On top of these integrated placeholders you can install and use every placeholder from the PlaceholderAPI by rojo8399. You can find a download here.

Placeholders

Example

Example

Bugs & Feature Requests

There are no bugs.

But in case you found one or you have a new feature that must be included, please open an issue here, just write it into the comments below or send me a PM here

easyscoreboards's People

Contributors

dependabot[bot] avatar jonas-peeters avatar randombyte-developer avatar ziceptor avatar

Stargazers

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Watchers

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easyscoreboards's Issues

2.1.0 - Number of line bug and error task

I use EasyScoreboards 2.1.0. I use PlaceholderAPI 3.8 for expansion of available value.
number of line bug because sort of number high to low from first line. It must sort of number low to high from first line. Please fix this bug.

Link picture Details : https://www.mx7.com/view2/zK6geOdfEgBRi4hz
My file config : https://drive.google.com/open?id=0B0YuIZTzdfDHdE9VOUFGTXFLU2s

Error task to run :

  1. In pastebin - http://pastebin.com/tuzJyYAu
  2. In github - https://gist.github.com/comdarksider/f5c29c52cb3b28fddfaac921148288dc

Wrong money value

I'm using the %PLAYERBALANCE% placeholder, and it's showing the value wrongly. I have TotalEconomy as economy plugin, it's reporting that my balance is 979:

1

But, in the scoreboard, it's reporting a wrong value:

2

I don't know where it's getting this value. My config:

scoreboard {
  countdown {
    chat=true
    command="say The countdown is over"
    time=11
    title=true
    xp=false
  }
  hideFor=" "
  lines=[
    "number=%TPS%, text=&f&l ➤ TPS",
    "number=-1, text=&b&l✖ MagiBeta ✖",
    "number=%ONLINECOUNT%, text=&f&l ➤ Jogadores",
    "number=%PLAYERBALANCE%, text=&f&l ➤ Money"
  ]
  showForAll=true
}

NoSuchMethodError: me.rojo8399.placeholderapi

This errors occur approx 40 times in log before the world can be started. It's the same everytime, just:

java.lang.NoSuchMethodError: me.rojo8399.placeholderapi.PlaceholderService.replacePlaceholders(Lorg/spongepowered/api/entity/living/player/Player;Ljava/lang/String;)Lorg/spongepowered/api/text/Text;

Example:

[23:24:42] [Server thread/ERROR] [Sponge/]: The Scheduler tried to run the task de_yottaflops_easyscoreboard-S-10 owned by Plugin{id=de_yottaflops_easyscoreboard, name=Easy Scoreboards, version=2.1.1, description=A plugin to easily create scoreboards for lobbys, source=/home/minecraft/multicraft/servers/server70279/./mods/plugins/EasyScoreboards.jar}, but an error occured.
java.lang.NoSuchMethodError: me.rojo8399.placeholderapi.PlaceholderService.replacePlaceholders(Lorg/spongepowered/api/entity/living/player/Player;Ljava/lang/String;)Lorg/spongepowered/api/text/Text;
	at de.YottaFLOPS.EasyScoreboard.Main.makeScoreboard(Main.java:194) ~[Main.class:?]
	at de.YottaFLOPS.EasyScoreboard.Main.setScoreboard(Main.java:340) ~[Main.class:?]
	at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_121]
	at de.YottaFLOPS.EasyScoreboard.Main.updateAllScoreboards(Main.java:331) ~[Main.class:?]
	at de.YottaFLOPS.EasyScoreboard.Utils.Runnables.lambda$startPlaceholderTask$2(Runnables.java:85) ~[Runnables.class:?]
	at org.spongepowered.api.scheduler.Task$Builder.lambda$execute$0(Task.java:139) ~[Task$Builder.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.common.scheduler.SchedulerBase.lambda$startTask$0(SchedulerBase.java:183) ~[SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.common.scheduler.SyncScheduler.executeTaskRunnable(SyncScheduler.java:81) ~[SyncScheduler.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.common.scheduler.SchedulerBase.startTask(SchedulerBase.java:179) ~[SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.common.scheduler.SchedulerBase.processTask(SchedulerBase.java:165) ~[SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2597]
	at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(ConcurrentHashMap.java:4707) [?:1.8.0_121]
	at org.spongepowered.common.scheduler.SchedulerBase.runTick(SchedulerBase.java:108) [SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.common.scheduler.SyncScheduler.tick(SyncScheduler.java:51) [SyncScheduler.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.common.scheduler.SpongeScheduler.tickSyncScheduler(SpongeScheduler.java:191) [SpongeScheduler.class:1.10.2-2281-5.2.0-BETA-2597]
	at org.spongepowered.mod.SpongeMod.onTick(SpongeMod.java:271) [SpongeMod.class:1.10.2-2281-5.2.0-BETA-2597]
	at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_30_SpongeMod_onTick_ServerTickEvent.invoke(.dynamic) [?:?]
	at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?]
	at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:632) [EventBus.class:?]
	at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:588) [EventBus.class:?]
	at net.minecraftforge.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:274) [FMLCommonHandler.class:?]
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:602) [MinecraftServer.class:?]
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
	at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]

Wrong player info

Every player see the info of the first player who joined the server.

Client Crash When Line Length Too Long

There seems to be client-crashes when a line on the scoreboard is longer than the maximum expected character count (16 I believe, needs testing).

Can you implement a length limitation to prevent this issue?

NetworkDispatcher exception
io.netty.handler.codec.DecoderException: java.io.IOException: Packet 0/34 (SPacketParticles) was larger than I expected, found 190 bytes extra whilst reading packet 34

Bungeecord error with Scoreboard disconnecting players

12:04:19 [SEVERE] [Nynguus_] <-> DownstreamBridge <-> [Beta] - encountered exception
java.lang.IllegalArgumentException: Objective Test already exists in this scoreboard
    at com.google.common.base.Preconditions.checkArgument(Preconditions.java:145)
    at net.md_5.bungee.api.score.Scoreboard.addObjective(Scoreboard.java:55)
    at net.md_5.bungee.connection.DownstreamBridge.handle(DownstreamBridge.java:126)
    at net.md_5.bungee.protocol.packet.ScoreboardObjective.handle(ScoreboardObjective.java:62)
    at net.md_5.bungee.netty.HandlerBoss.channelRead(HandlerBoss.java:77)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:351)
    at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:351)
    at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:351)
    at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:351)
    at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293)
    at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:280)
    at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:396)
    at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:248)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:351)
    at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:266)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:351)
    at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:373)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
    at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926)
    at io.netty.channel.epoll.AbstractEpollStreamChannel$EpollStreamUnsafe.epollInReady(AbstractEpollStreamChannel.java:1018)
    at io.netty.channel.epoll.EpollEventLoop.processReady(EpollEventLoop.java:402)
    at io.netty.channel.epoll.EpollEventLoop.run(EpollEventLoop.java:307)
    at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:873)
    at java.lang.Thread.run(Thread.java:745)

BungeeCord problem on death

Hello,
I discovered a problem with EasyScoreboard which is installed on Sponge server, when it is connected on BungeeCord.
I got this error: https://pastebin.com/Hsf1TtSS
It is happend always, when player die.

I tried to do /esb hide and then die, everything okay, but with shown scoreboard, i got kick.

I'm using EasyScoreboard v2.2

Work with 0 players online

I'm attempting to setup a restart setup with the countdown, but the esb commands dont complete when no one is online

Command Output

Can you please make something so that the scoreboard looks like command output? Thanks. Example: /baltop

Add something to separate variables from text

I want to show the TPS text in my scoreboard, but it's recognized as variable. You could add a prefix/suffix for variables, like ~. Then, we would use:

/esb set 7 "&f&l TPS: ~TPS~"

Conflict with tab manager

For some reason easy scoreboard messes up the order of TabManager.
So I can not put alphabetically the groups in tab (a-z)

Yellow zero next nickname -> Why ?

Hi there,

The plugin works properly but I have a simple issue: I have a yellow zero in tab next the player name... And i can't remove it.

With the command /scoreboard objectives setdisplay list it works for 0,1s but it appears again...

Can we add more than one countdown?

Hello,
Can we add more than one countdown with this plugin and i want "title broadcast" in last 10secconds than every minute and maybe a way to change the title message, is it possible?

Suggestion: You guys should get a Discord channel.

Spam in console

[15:17:48] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:17:49] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:17:51] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:17:53] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:17:55] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:17:57] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:17:59] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:01] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:03] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:05] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:07] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:09] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:11] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:13] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:15] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:17] [Server thread/INFO] [EasyScoreboards]: Building scoreboard
[15:18:19] [Server thread/INFO] [EasyScoreboards]: Building scoreboard

forge-1.12.2-14.23.2.2611-universal.jar
spongeforge-1.12.2-2611-7.1.0-BETA-2931.jar
EasyScoreboards.jar 2.3 latest

Server thread/ERROR

[00:07:58] [Server thread/ERROR] [Sponge]: The Scheduler tried to run the task de_yottaflops_easyscoreboard-S-9 owned by Plugin{id=de_yottaflops_easyscoreboard, name=Easy Scoreboards, version=2.1.1, description=A plugin to easily create scoreboards for lobbys, source=D:\mods\【P】EasyScoreboards.jar}, but an error occured.
java.lang.ArrayIndexOutOfBoundsException: 0
at de.YottaFLOPS.EasyScoreboard.Commands.Countdown.CountdownStart.lambda$execute$0(CountdownStart.java:143) ~[CountdownStart.class:?]
at org.spongepowered.api.scheduler.Task$Builder.lambda$execute$0(Task.java:139) ~[Task$Builder.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.common.scheduler.SchedulerBase.lambda$startTask$0(SchedulerBase.java:183) ~[SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.common.scheduler.SyncScheduler.executeTaskRunnable(SyncScheduler.java:81) ~[SyncScheduler.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.common.scheduler.SchedulerBase.startTask(SchedulerBase.java:179) ~[SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.common.scheduler.SchedulerBase.processTask(SchedulerBase.java:165) ~[SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2379]
at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(Unknown Source) [?:1.8.0_131]
at org.spongepowered.common.scheduler.SchedulerBase.runTick(SchedulerBase.java:108) [SchedulerBase.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.common.scheduler.SyncScheduler.tick(SyncScheduler.java:51) [SyncScheduler.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.common.scheduler.SpongeScheduler.tickSyncScheduler(SpongeScheduler.java:191) [SpongeScheduler.class:1.10.2-2281-5.2.0-BETA-2379]
at org.spongepowered.mod.SpongeMod.onTick(SpongeMod.java:271) [SpongeMod.class:1.10.2-2281-5.2.0-BETA-2379]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_17_SpongeMod_onTick_ServerTickEvent.invoke(.dynamic) [?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:635) [EventBus.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:591) [EventBus.class:?]
at net.minecraftforge.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:274) [FMLCommonHandler.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:602) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_131]

TPS goes over 20

Sometimes, the scoreboard shows the TPS over 20, I think you could fix this.

Make line optional?

Hey a user named Siigari in #SpongeDev IRC was using your plugin and was wondering if you would kindly add support that the lines on /setline were optional.

What they mean by that, is having a "simple" scoreboard that doesn't have formatting or specific line orders and just orders things based on their natural ordering.

e.g.

image

This is technically a duplicate of #1 But I'm just recreating to reiterate that this is a feature that people actually want, and that they don't necessarily want the scoreboard "designed"

Multipage scoreboard

It would be helpful. A few boards, which are switched after some time. As a slideshow.

Then it will be easier to structure the information.

Also add the command /esb showall

Showing Wrong Playername

Using EasyScoreboards-2.1.1 on SpongeForge 1.10.2-2281-5.2.0-BETA-2350 with PlaceholderAPI 3.11

So, anyone logging into the server receives all of the information for whichever character was logged in first. Example: Character1 logs in followed by Character2 and Character3. Character1 displays there own player information, but -2 and -3 both display Character1's player information.

Just thought you'd like to know... I don't think that this was happening with PlaceholderAPI 3.9. I just updated that today...

Updating Scoreboard

Also update the server every x ticks when the placeholder is the number value.

since 1.3 none command is working

since the new 1.3, no scoreboard plugin command is working...
neither reload or set ...
If i change the content in the config file, it's visible, but though i can't change anything ingame or via console...

The information of the first person who is connected is displayed

https://i.imgur.com/og7rBGV.png

forge-1.12.2-14.23.2.2611-universal.jar
spongeforge-1.12.2-2611-7.1.0-BETA-2931.jar
EasyScoreboards.jar 2.3 latest

Edit:
EasyScoreboards.jar 2.5

Output of the command /sp plugins: EasyScoreboards.jar 2.3

mcmod.info
[
{
"modid": "de_yottaflops_easyscoreboard",
"name": "EasyScoreboards",
"version": "2.3",
"description": "A plugin to easily create scoreboards for lobbys, etc.",
"authorList": [
"YottaFLOPS"
],
"dependencies": [
"[email protected]"
],
"requiredMods": [
"[email protected]"
]
}
]

same scoreboard for all players....

sry but a new problem.

I have made a scoreboard with placeholders and for me it works.

image
image

BUT my friend joined and has MY scoreboard, my name in scoreboard, my ranks, my money....not his own.

image
sry this is a discord screenshot

flicker scoreboard

Sometimes there is a flicker

forge-1.12.2-14.23.2.2611-universal.jar
spongeforge-1.12.2-2611-7.1.0-BETA-2931.jar
EasyScoreboards.jar 2.3 latest

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