johnsietsma / extendinglwrp Goto Github PK
View Code? Open in Web Editor NEWExamples for extending the Unity LWRP
License: MIT License
Examples for extending the Unity LWRP
License: MIT License
In LWRP the equivalent if UnityObjectToClipPos(pos) is TransformObjectToHClip(pos), not TransformWorldToHClip(pos).
What's this class? Could you explain that?
Hi there! I was trying to convert these examples to URP as of 2019.3.0f1 but had no success. Would you, please, try to update it?
Trying to use on Android, but problems:
04-05 18:04:55.804 7185 7202 E Unity : NullReferenceException: Object reference not set to an instance of an object
04-05 18:04:55.804 7185 7202 E Unity : at CommandBufferBlur..ctor () [0x00016] in :0
04-05 18:04:55.804 7185 7202 E Unity : at GrabBlurPassImpl..ctor (UnityEngine.Experimental.Rendering.LightweightPipeline.RenderTargetHandle colorHandle) [0x0000d] in :0
04-05 18:04:55.804 7185 7202 E Unity : at GrabBlurPass.GetPassToEnqueue (UnityEngine.RenderTextureDescriptor baseDescriptor, UnityEngine.Experimental.Rendering.LightweightPipeline.RenderTargetHandle colorHandle, UnityEngine.Experimental.Rendering.LightweightPipeline.RenderTargetHandle depthHandle) [0x00008] in :0
04-05 18:04:55.804 7185 7202 E Unity : at UnityEngine.Experimental.Rendering.LightweightPipeline.DefaultRendererSetup.Setup (UnityEngine.Experimental.Rendering.LightweightPipeline.ScriptableRenderer renderer, UnityEngine.Experimental.Rendering.LightweightPipeline.RenderingData& renderingData) [0x002fe] in :0
04-05 18:04:55.804 7185 7202 E Unity : at UnityEngine.Experimental.Rendering.LightweightPipeline.LightweightRend
04-05 18:04:55.819 7185 7202 E Unity : Cannot create required material because shader Hidden/SeparableGlassBlur could not be found
_PerObjectBloomMask - doesn't get hidden by objects staying in front of it.
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