- โก Fun fact: I'm a programmer!
Github Markdown can render:
- Diagrams via Mermaid
graph TD; A-->B; A-->C; B-->D; C-->D; D-->E; D-->F;
- Map Data via GeoJSON and TopoJSON
{
"type": "Topology",
"transform": {
"scale": [0.0005000500050005, 0.00010001000100010001],
"translate": [100, 0]
},
"objects": {
"example": {
"type": "GeometryCollection",
"geometries": [
{
"type": "Point",
"properties": { "prop0": "value0" },
"coordinates": [4000, 5000]
},
{
"type": "LineString",
"properties": { "prop0": "value0", "prop1": 0 },
"arcs": [0]
},
{
"type": "Polygon",
"properties": { "prop0": "value0", "prop1": { "this": "that" } },
"arcs": [[1]]
}
]
}
},
"arcs": [
[
[4000, 0],
[1999, 9999],
[2000, -9999],
[2000, 9999]
],
[
[0, 0],
[0, 9999],
[2000, 0],
[0, -9999],
[-2000, 0]
]
]
}
- 3D Objects via STL
solid cube_corner facet normal 0.0 -1.0 0.0 outer loop vertex 0.0 0.0 0.0 vertex 1.0 0.0 0.0 vertex 0.0 0.0 1.0 endloop endfacet facet normal 0.0 0.0 -1.0 outer loop vertex 0.0 0.0 0.0 vertex 0.0 1.0 0.0 vertex 1.0 0.0 0.0 endloop endfacet facet normal -1.0 0.0 0.0 outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 1.0 vertex 0.0 1.0 0.0 endloop endfacet facet normal 0.577 0.577 0.577 outer loop vertex 1.0 0.0 0.0 vertex 0.0 1.0 0.0 vertex 0.0 0.0 1.0 endloop endfacet endsolid