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Feature - Condition Tracker

  • Mark players when affected by conditions such as poisoned, diseased, afraid.
  • Phases 2 would be a turn-tracker that automatically clears these conditions as appropriate.

Feature - Movement during reactions

I thought I had already put some work in to this, so this might be a quick closer, but if not, yeah, when you react, you have the opportunity to move up to your speed, and this should be included in the app.

Feature - Players can toggle their own characters.

When a PC is affected by a condition, it would take some burden off the DM for the player's to be able to mark them as such.
This would need to be configurable by the DM - ideally on a player by player basis, so untrustworthy players wouldn't abuse it.

Add full support for mobs larger than 'large'

There is already limited support for huge etc mobs, but interaction with tiles occupied by these mobs hasn't been fully implemented, and a useful visual representation hasn't been attempted - they currently just look like a group of single-tile mobs.

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