Coder Social home page Coder Social logo

autodoors's Introduction

Discord PayPal Curseforge

Welcome to the enhanced world of exploration with AutoDoors! This ingenious modification seamlessly integrates structures and the beloved functionality of automatic door systems into your gameplay. No complex setup is required; simply install the mod and after replacing your doors immediately start enjoying its features.

Using the intuitive "R" menu, effortlessly place these automatic doors wherever you desire, just like you would with a standard door. Once set, these doors function autonomously, smoothly responding to your presence. Approach one, and watch as it opens automatically, granting you seamless access to your sanctuary. Say goodbye to the hassle of manual door management and welcome the streamlined convenience of the "AutoDoors" mod.

autodoors's People

Contributors

jodsderechte avatar

Stargazers

 avatar

Watchers

 avatar  avatar

autodoors's Issues

Stone tier dino gate missing options

Description

The stone tier dino gate doesnt have the option to change behavior of the gate. Cannot, for instance, choose auto close only.

Ark Game Version

33.15(CL476710)

Which version are you playing?

Server owner (the server specific version)

mod Version

21

Tested with only the Mod loaded

  • Yes
  • No

log

No response

Reproduction Steps

Build a stone tier dino gate auto door.

Last Good Version

No response

Screenshots

No response

Not Working

Description

We are playing on the unofficial Apex Predator Gaming (APG) servers, and the mod is installed. Yet, ingame there is no way to establish auto-opening or auto-closing - all doors still need to be opened and closed by hand. Please check.

Ark Game Version

(latest)

Which version are you playing?

Server user (Default)

mod Version

26

Tested with only the Mod loaded

  • Yes
  • No

log

no

Reproduction Steps

  1. install mod
  2. play

Last Good Version

not sure

Screenshots

no

New door features.

Is your feature request related to a problem? Please describe.

Doors frequently close on your dinos with dealing with larger than person sized doors.

Describe the solution you'd like

Add options for auto open or auto close only.

Reduce the range at which you trigger the behemoth doors to open and add an optional delay for how long all dino doors should stay open after being triggered.

Describe alternatives you have considered.

No response

Additional context

No response

Xbox support

Is your feature request related to a problem? Please describe.

It would be awesome if you could get this to work for Xbox. I'm running a private server and just joined a character I created on Xbox. The doors are all invisible at my base, but still provide a barrier.

Describe the solution you'd like

Make it work on Xbox and hopefully PS5 when ASA releases

Thank you!

Describe alternatives you have considered.

No response

Additional context

No response

Cellar Support

Is your feature request related to a problem? Please describe.

I have a few bases that have a ceiling above where I store my dinos to prevent wild dinos/players from easily accessing my base from above. I use a behemoth cellar door for easy access for my flying tames. Unfortunately, this mod isn't working with the cellar doors.

Describe the solution you'd like

It'd be fantastic if this would work for cellar doors so I don't have to open it before grabbing the tame and closing it behind the tame.

Describe alternatives you have considered.

No response

Additional context

No response

Does not seem to follow directional settings

Description

When the doors open, they dont seem to follow the directional setting (Always In/Always Out) settings.

Ark Game Version

26.2

Which version are you playing?

Server user (Default)

mod Version

1

Tested with only the Mod loaded

  • Yes
  • No

log

No response

Reproduction Steps

  1. Use the door

Last Good Version

No response

Screenshots

No response

Please add cellar doors

Is your feature request related to a problem? Please describe.

No problem, just a desired feature

Describe the solution you'd like

Please add auto open/close to cellar, large cellar and behemoth cellar doors

Describe alternatives you have considered.

No response

Additional context

No response

Cant Place Autodoors

Description

Im unable to place any autodoors starting today

Ark Game Version

32.24

Which version are you playing?

Server owner (the server specific version)

mod Version

1

Tested with only the Mod loaded

  • Yes
  • No

log

No response

Reproduction Steps

place an autodoor

Last Good Version

No response

Screenshots

No response

Please add INI setting for default behavior

Is your feature request related to a problem? Please describe.

No problem just a desired feature

Describe the solution you'd like

Please add configuration options to INI to setup default behavior for all new doors.

Both for:

  • Auto Open/Close, Manual
  • Range to detect the player/dinos
  • Time to wait before closing/opening once the player/dino is in range or out of range

Describe alternatives you have considered.

No response

Additional context

Related to the TODO: Add options to doors e.g. auto close only/manual.

Double closing sound effect on auto doors closing

Description

Greenhouse doors appear to have a double closing sound effect. One when it actually closes, and a slightly delayed second one.

Ark Game Version

34.82

Which version are you playing?

Server user (Default)

mod Version

1

Tested with only the Mod loaded

  • Yes
  • No

log

No response

Reproduction Steps

Place greenhouse doors as an auto door.
Walk to it to open, walk away, it'll play a double closing sound effect.

Last Good Version

No response

Screenshots

No response

Autodoors on behemoth gates causes server crashes.

Description

Autodoors on behemoth gates are the cause of server crashes.
When a person try to open a behemoth autodoor gate, the server crashes.

Cant give more info about it, just that i came to the conclusion that everytime the server crashes it is because a person opened / closed a behemoth gate with autodoor installed.

There are multiple server owners having issues with these crashes.

Hope you can find a fix / reproduce the issue.

Ark Game Version

33.63

Which version are you playing?

Server owner (the server specific version)

mod Version

latest

Tested with only the Mod loaded

  • Yes
  • No

log

ÿþFatal error!

Unhandled Exception: EXCEPTION_STACK_OVERFLOW

CL: 478694
0x00007ff76ce7be4b ArkAscendedServer.exe!HashLowerCase() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:883]
0x00007ff76ce6daba ArkAscendedServer.exe!FNamePool::Store() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:1705]
0x00007ff76ee00adb ArkAscendedServer.exe!UKismetSystemLibrary::K2_ClearTimer() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\Engine\Private\KismetSystemLibrary.cpp:658]
0x00007ff76edf094c ArkAscendedServer.exe!UKismetSystemLibrary::execK2_ClearTimer() [E:\dave_WC-PURPLERAIN_NVidia\Projects\ShooterGame\Intermediate\Build\Win64\ShooterGameServer\Inc\Engine\UHT\KismetSystemLibrary.gen.cpp:2444]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedServer.exe!UObject::execLocalVirtualFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3205]
0x00007ff76d0427e8 ArkAscendedServer.exe!ProcessLocalScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1203]
0x00007ff76d04ccd6 ArkAscendedServer.exe!ProcessScriptFunction() [E:\dave_WC-PURPLERAIN_NVidia\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1033]
0x00007ff76d04777c ArkAscendedSLast Replicated Actor SingletonDinoDepot_C_2147139511
Last Remote Function PlayHitEffectPoint

Reproduction Steps

Hard to replicate,

We just know it has to do with the Behemoth gates,

Multiple server owners are having this issue.

Last Good Version

No response

Screenshots

No response

Add the config feature to the stone windows too please (ps5)

Is your feature request related to a problem? Please describe.

The stone windows are missing the configuration tab on ps5

Describe the solution you'd like

Add it

Describe alternatives you have considered.

No response

Additional context

No response

Add door close delay or take dinosaurs into account when closing

Is your feature request related to a problem? Please describe.

Right now when you approach the door it opens as it should however once your character is through the door starts to close, the issue is when riding larger dinos it closes on the doors.

Describe the solution you'd like

So really adding a door close delay option would help. This would be really helpful when creating taming traps.

Describe alternatives you have considered.

No response

Additional context

No response

Causing lag and frame drop in areas where several doors and gates are used close to eachother like in a Corridor

Description

Hi, first of all thanks for this mod. This is badly needed as we are used to this from S+ in ASE. However, I have found that this mod causes an extreme lag in areas where several of these doors and gates are used. It took a while to figure out as I had to check out each mod separately. We only have QOL mods on our server and this one comes under that category.

We don't have any other mods that use doors and gates that could cause conflict. Is this something that can be checked and possibly done something about?
Until this is fixed, we will have to remove this mod from our server.

If others have had the same problem and possibly managed to fix this in some way, please share the solution as we really want this mod on our server. People don't know how to close doors after themselves ;)

20231117222126_1
20231117221839_1

Ark Game Version

25.38

Which version are you playing?

Server user (Default)

mod Version

1

Tested with only the Mod loaded

  • Yes
  • No

log

No Error, just Area lag

Reproduction Steps

To reproduce this problem, you must build Large, very large, many doors in several rooms. And only use automatic settings on doors and gates.

Last Good Version

No response

Screenshots

20231119010642_1
20231119135558_1

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.