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inessalexandre avatar joaooliveira-11 avatar

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feup-pfl's Issues

Player can do Continous Move

Before asking a player to play again, we need to check if the current piece that made the jump can jump again from the current position.

End of Game

Verification of the end of the game, with identification of the winner. The predicate
should be called game_over(+GameState, -Winner).

Minimax AI

Adding Minimax AI to greedy bot moves.

All pieces valid moves

describe how to obtain a list of possible moves. The predicate should be named
valid_moves(+GameState, +Player, -ListOfMoves).

Bot Level 2

Building a greedy algorithm for the bot level 2

Fixing start game predicates

The main predicate,
play/0, must give access to the game menu, which allows configuring the game type (H/H, H/PC, PC/H,
PC/PC), difficulty levels to be used by the artificial player(s), among other possible parameters, and start the
game cycle.

Game State Evaluation

describe how to evaluate the game state. The predicate should be called value(+GameState, +Player, - Value)

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