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boss-battle's Introduction

Boss Battle

A game focusing on AI by Jack Hunt.

Workflow

Two branches: Main, LinterValidation. As code was developed, it was pushed to the LinterValidation branch. Once there was reasonable progress, and Super Linter gave a pass status, the branch was merged into main.

The Game

The player faces up against a big boss Viking and his minions.

The Player

  • Moves around with WASD.
  • Punches with left mouse.
  • Launches an AOE attack with right mouse.

The Boss

  • Has a large pool of HP.
  • Has a basic punching attack and ranged AOE attack.
  • Has explosive minions that will chase after the player if they are too close.

The Mechanics

  • The player has a health and mana pool. Mana is depleted by using the AOE attack.
  • Health and mana can be restored over time by standing on the two healing pads.
  • Pressing F3 shows debug info, such as showing the agents pathing and their internal states.

Current State of Project

The project has been finished and I have moved on to another. I copied the repository here to be public for use in my portfolio.

Screen Shots

A typical view of the scene. A typical view of the scene.

A typical view of the scene. Here we can see the debug info for the agents.

boss-battle's People

Contributors

jhuntsghub avatar

Watchers

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