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timeline_corroutine_gm's Introduction

Timeline_Corroutine_GM

Using Timeline Asset as Corroutines in GameMaker

Function Index

  • timeline_corroutine_start - Start a new timeline

  • timeline_corroutine_stop - Stop a timeline

  • timeline_corroutine_pause - Pause a timeline

  • timeline_corroutine_resume - Resume a timeline

  • timeline_corroutine_get - Get the instance is playing the timeline

Timeline Actions

This functions have to be used inside the timeline code block.

  • timeline_action_pause - Pause the current timeline
  • timeline_action_resume - Resume the current timeline
  • timeline_action_stop - Stop the current timeline
  • timeline_action_position - Set the current timeline moment
  • timeline_action_speed - Set the current timline speed

Timeline Actions (Custom)

Same as above, but this folder can store your owns timeline_actions

  • timeline_action_pause_until - Pause the timeline by the given time, them resume it

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