Coder Social home page Coder Social logo

deasyrebuild's People

Contributors

jdcauley avatar

deasyrebuild's Issues

Fwd: Re: Corrections


Sent from Mailbox

---------- Forwarded message ----------
From: "Jordan Cauley"
Date: Sun, May 25, 2014 at 3:50 PM
Subject: Fwd: Re: Corrections #deasy​
To: "[email protected]"

> —
> Sent from Mailbox
> ---------- Forwarded message ----------
> From: "David Deasy"
> Date: Fri, May 16, 2014 at 9:53 AM
> Subject: Re: Corrections
> To: "Jordan Cauley"
>> Hi Jordan,
>> This is better. Thank you. Here's a few things I see. I'll just give
>> them to you an you can proceed with these changes when it fits best with
>> your workflow.
>> - I was just able to log into typekit, so try that again (fonts still
>> aren't loading)
>> - "Why do it" body text starting with "With fresh new branding..)should
>> be the same point size as Hello text (see pdf)
>> - Hello text still feels like it starts too low (should be tighter to
>> masthead (see pdf)
>> - vertical rules aren't alligned to tops of "What I do" etc
>> - What I do text should be aligned with the Hello text on the left (it
>> is indented)
>> -on devices and when browser window moves in, Can my photo go under
>> "Hello" Text?
>> -Also with "What I do, Howe We do it, Why we do it" can these items
>> stack under each other on devices and smaller browser window?
>> -The double vertical rulers on the right are too far apart (see pdf or psd)
>> -Masthead items missing such as social media links and rule over nav. I
>> understand you removed these items for now for this working version.
>> -Is there a way to delay the logo effect and masthead smaller effect
>> until the user scrolls down a little further? If not, that's fine.
>> -When you click "What Why How" in the nav, those items should move all
>> the way up to the lock up point (where "Hello" is when you arrive at the
>> page)
>> -DD
>> On 5/16/14 9:19 AM, Jordan Cauley wrote:
>>> Hey David,
>>>
>>> First off, I corrected my crummy spelling (sorry about that)
>>> http://bit.ly/1r6El9r
>>>
>>> Second it is now updated to use a rebuilt method for flow.
>>>
>>> Jordan
>>>
>>> --
>>> Jordan Cauley
>>> Sent with Sparrow
>>>
>> --
>> Email Signature
>> DeasyDesign
>> *
>> David R. Deasy*
>> 336-847-1441
>> My Portfolio


via Email http://ift.tt/1r6EjhE

May 25, 2014 at 03:54PM

Fwd: Re: Parrallax Image Sizes


Sent from Mailbox

---------- Forwarded message ----------
From: "David Deasy"
Date: Tue, May 20, 2014 at 8:39 AM
Subject: Re: Parrallax Image Sizes
To: "Jordan Cauley"

> Hi Jordan,
> Check out this site. I like the speed at which it advances to the
> appropriate section when you click on a nav item. For example, click on
> Agency when you arrive at the site. http://bit.ly/1mbS1cf
> -DD
> On 5/19/14 3:26 PM, Jordan Cauley wrote:
>> Absolutely, I can use what I have I just didn’t think it was the right
>> thing.
>>
>> Sorry to interrupt you.
>>
>> Jordan
>>
>> --
>> Jordan Cauley
>> Sent with Sparrow
>>
>> On Monday, May 19, 2014 at 3:25 PM, David Deasy wrote:
>>
>>> What are you using currently? You couldn't have made the current
>>> paralax without the proper art? Can't you just pull them from your
>>> server?
>>>
>>>
>>>
>>> On 5/19/14 3:16 PM, Jordan Cauley wrote:
>>>> In the Dropbox folder it says that there is a “fixed variant” I
>>>> didn’t know if I was using the fixed copies already.
>>>>
>>>> Jordan
>>>>
>>>> --
>>>> Jordan Cauley
>>>> Sent with Sparrow
>>>>
>>>> On Monday, May 19, 2014 at 3:10 PM, David Deasy wrote:
>>>>
>>>>> I should provide those to you. I experimented with the optimum size
>>>>> vs. quality. Obviously you used them for the current rendition. Is
>>>>> there a reason why you need to resave them from photoshop? I don't
>>>>> see them pngs in the dropbox folder. They must have been pulled off
>>>>> before.
>>>>>
>>>>> -DD
>>>>>
>>>>> On 5/19/14 2:56 PM, Jordan Cauley wrote:
>>>>>> Hey David,
>>>>>>
>>>>>> I was getting ready to pull out the layers for the parallax bit,
>>>>>> and noticed they were going to export at more than 1.5 mb each.
>>>>>>
>>>>>> Is there a trick that you have in Photoshop to export a png with
>>>>>> suitable quality but at a smaller download size?
>>>>>>
>>>>>> Jordan
>>>>>>
>>>>>> --
>>>>>> Jordan Cauley
>>>>>> Sent with Sparrow
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Email Signature
>>>>> DeasyDesign
>>>>>
>>>>> *
>>>>> David R. Deasy*
>>>>> 336-847-1441
>>>>>
>>>>> My Portfolio
>>>>>
>>>>
>>>
>>>
>>> --
>>> Email Signature
>>> DeasyDesign
>>>
>>> *
>>> David R. Deasy*
>>> 336-847-1441
>>>
>>> My Portfolio
>>>
>>
> --
> Email Signature
> DeasyDesign
> *
> David R. Deasy*
> 336-847-1441
> My Portfolio


via Email http://ift.tt/1jSpifE

May 25, 2014 at 03:55PM

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.