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stat-sense app

testing how accurate you are with stats
show bunch of correlation plots, ask what r, signficance is,
or show bar plots and ask wether significant or not.

Testing game theory axiom in groups

  1. Shapley value https://en.wikipedia.org/wiki/Shapley_value
    solution for defining contribution to the group.
    https://www.youtube.com/watch?v=MHS-htjGgSY

  2. If a member of coalition contributes nothing, then they should receive nothing.
    and

  3. If a game has multiple parts, cost/payment should be decomposed across separate parts.

Imagine a game with 4 players. They need to collectively contribute to a pot by making clicks. There would be 10 rounds. Each round would be about 3 minutes. Let's say they need to mine for gold in a game. Each player's contribution is shown.

After each round, the players are asked how they would like the earnings of each round to be split across the individuals. The average would be chosen as the final distribution.

Prediction - How do people judge their contribution ( contribution can be directly quantified ) overweight, underweight?

++ Division of loss
Sharing losses and sharing gains: Increased demand for fairness under adversity
https://www.sciencedirect.com/science/article/pii/S0022103110002854

Neural responses to unfairness and fairness depend on self-contribution to the income
https://academic.oup.com/scan/article/9/10/1498/1650424
Ultimatum Game - contribution from a ball guessing game.
Accept less unfair offers when contribution increased.
More reward related activity when fair offer following high contribution.

Social status modulates the neural response to unfairness
https://academic.oup.com/scan/article/11/1/1/2375100
Ultimatum Game - Social status endowed high or low.
More rejections from high status.

Transmission of emotion: verbal description / taxonomical / expression

Transmission of emotion is difficult.
Emotion is expressed via facial expressions, bodily movement.
Often we form labels such as happiness and sadness.
However, more complex emotions such as regret, guilt, or pride can be difficult to convey or even describe.
This led to people describing feelings with reference to situations.
For example, "feel like you are naked in front of people and no where to hide"
or "that feeling of making a buzzer beater".

Experiment:
Targets in the fMRI scanner describe emotional feelings in three ways: 1) On a rating wheel describing taxonomical and intensity (traditional way), 2) choosing or making a facial expression, 3) using music??, 4) reference to situations.
Compare multivariate pattern similarity for each one.

Alternative:
Show short emotion eliciting clips.
Compare convergence of feelings in taxonomical, facial expression, physiological, brain.

p. 376 in "The Social Brain"
https://books.google.com/books?hl=en&lr=&id=nQk5Pv9kf-YC&oi=fnd&pg=PA367&dq=The+social+brain:+A+project+for+integrating+primate+behavior+and+neurophysiology+in+a+new+domain&ots=ry9Y3HCdex&sig=oinllCEv6ao3wYBwaF-b6SBmkeM#v=twopage&q&f=true

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