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Template code for embedding MonoGame utilities and games into WinForms controls.

Home Page: http://jaquadro.com/2013/04/monogame-winforms-repository/

License: Microsoft Public License

C# 100.00%

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monogame-winformscontrols's Issues

Performance

Hello, well i'm wondering about performance.
How is it for you with this?

I'm doing almost the same, but instead of the application.idle i'm using the dispatcher (the form is in a WindowsFormsHost), and i'm having trouble with performance with not that much rendering.

(i know it is offtopic, but i'm a bit desperate over here :( , and i cant find your email anywhere)

GLControl Factory, PlatformNotSupportedException is not supported on this platform

  class GLControlFactory

        if (Configuration.RunningOnWindows) return new WinGLControl(mode, control);
        else if (Configuration.RunningOnMacOS) return new CarbonGLControl(mode, control);
        else if (Configuration.RunningOnX11) return new X11GLControl(mode, control);
        else throw new PlatformNotSupportedException();//Operation is not supported on this platform.

I'm running windows 8 pro any ideas??

Null reference

When debugging anything that uses the MGWinForms.GraphicsDeviceService on the void CreateDevice at line 71(_device = new GraphicsDevice(adapter, profile, pp);). Do you get the same results? Thanks!

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