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View Code? Open in Web Editor NEWHearthstone Battleground simulator in Python
Hearthstone Battleground simulator in Python
Maybe using some input file
Currently determining the next minion to attack does not work well, this needs to be fixed including some tests. Tests should include:
I have added some small things to other open source projects but I've never started one. Any good suggestions for making collaboration easy?
The current method is naive and expensive, my suggestion would be to keep the bonuses in the state of the minion, keep a flag to minions whether they grant bonuses and when a minion is added or removed that grants bonuses, do an update of the bonuses for all minions.
Could start with just a bar chart of the different outcomes but other statistics might be interesting as well
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