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minigame's Introduction

Save TOMMY

This mini-game has 5 different levels which you can also add as many as you like. The level generation is automatic and by random, you just need to define the size of the tiles.

Menu

  • Controll over sounds
  • Three pre-defined screen resolutions and "Fullscreen" mode

Levels

  • Aim and shoot by mouse
  • Move with W/S/A/D keys
  • Skip level by pressing "Enter"

Guns

Technical Features

  • ๐Ÿ”ฐ Object Oriented Programming
  • ๐Ÿง AI-based enemies (Nav Mesh Agent)
  • โšก Live-mode level generation and modification
  • โœ… Unlimited level generation with color and random obstacles
  • โœ… Unlimited enemy generation with unique characteristics
  • ๐Ÿ”ซ 5 different guns with unique characteristics
  • Code-based animations
    • Enemy's Attack
    • Gun's kicks
    • New enemy wave banner
  • โœจ And many more awesome features

Other

Idea and tutorial by Sebastian Lague (Source code in Github)

minigame's People

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