Comments (2)
Ah, I see. Something to do with math.atan2()
along the way. Rotating the UI element internally was merely just the angle between the positions of the topLeft and topRight corners. Thus, when the body is at rest, it tends to fluctuate between the 0° mark and 180° mark.
I'll release a fix to this in the next release today. Thanks for bringing this to my attention. I'll close the issue after notifying you about the fix. Cheers!.
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@string-dot-byte This should be fixed now! If you encounter the bug again, you can open another issue for the same!
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