jackisgames / textmeshproreplacer Goto Github PK
View Code? Open in Web Editor NEWTools to replace unity text with TextMeshPro. It can batch or replace a single text.
Tools to replace unity text with TextMeshPro. It can batch or replace a single text.
Currently converting all text in scene uses
Object.FindObjectsOfType<Text>()
which only finds active objects. It would be nice if this would also work on non-active objects, perhaps by using
Resources.FindObjectsOfTypeAll<Text>()
The resizeTextForBestFit on a UGUI Text as well as the min/max settings should be copied over to the TextMeshProUGUI's auto-resize text properties.
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