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This project forked from shadowblip/opengamepadui

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Open source gamepad-native game launcher and overlay

License: GNU General Public License v3.0

Shell 0.32% GDScript 97.69% Makefile 1.42% Dockerfile 0.14% Python 0.43%

opengamepadui's Introduction

OpenGamepadUI Logo
Open Gamepad UI



OpenGamepadUI screenshot

OpenGamepadUI screenshot OpenGamepadUI screenshot OpenGamepadUI screenshot

About

Open Gamepad UI is a free and open source game launcher and overlay written using the Godot Game Engine 4 designed with a gamepad native experience in mind. Its goal is to provide an open and extendable foundation to launch and play games. It also implements a gamepad input system that can allow you to remap gamepad input to mouse and keyboard inputs.

โš ๏ธ NOTE: This project is currently in the very early stages of development.

Features

  • In-game overlay menus
  • Power tools (TDP control, SMT, etc.)
  • Fully configurable gamepad input (buttons, axes, mouse & keyboard, etc.)
  • Per-game customizable gamepad profiles
  • Launch games from multiple sources
  • Automatic artwork downloading
  • Plugin architecture

Documentation

You can read documentation about how to use and develop for the project here:

License

OpenGamepadUI is licensed under THE GNU GPLv3+. See LICENSE for details.

opengamepadui's People

Contributors

shadowapex avatar semantic-release-bot avatar pastaq avatar sterophonick avatar sschott avatar j3ffrw avatar

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