For support join my discord here: https://discord.gg/scully
- add
ensure dpemotes
to yourserver.cfg
-
Custom animations
-
Animal Emotes
-
Synchronized animations (WIP)
-
Synchronized particle effects
-
Ability to hide certain menus, NSFW emotes and social movement emotes
-
Easy To understand configuration file
-
Exports to integrate within other resources
-
Walk styles that save
-
Prop variation support
How to use exports: exports['dpemotes']:ExportName(Parameter(s))
Export Name | Parameter(s) | Supported On | Description |
---|---|---|---|
OpenMenu | None | Client | Open the menu |
CloseMenu | None | Client | Close the menu |
GetCurrentWalk | None | Client | Returns your current walk style |
SetWalk | Name | Client | Sets your walk style |
ResetWalk | None | Client | Resets your walk style to default |
IsInAnimation | None | Client | Check if you're playing an animation |
Play | Type, Table, Prop Variant | Client | Play an animation |
PlayByCommand | Name, Prop Variant | Client | Play an animation using the command name |
CancelAnimation | None | Client | Stop playing an animation |
Important Note:
By default the configured keybind in the initial config.lua will be the default key, however once the keybind is set for a player, it'll stay and editing the keybind in the config will change it for new players only. Previous players can set their own keybind to open the menu within Esc > settings > keybinds > fivem
.
You can use the keybind command that comes with FiveM by entering the following into F8:
bind keyboard 'Yourbutton' 'e youremote'
. To remove the keybind, type 'unbind keyboard 'Yourbutton'
.
NSFW and social movement animations can be toggled in the menu by setting EnableNSFWEmotes
and EnableSocialMovementEmotes
in the config.lua file. The emotes that are toggled are the ones flagged in the animation list with NSFW
and SocialMovement
.
All custom animations were added with permission from the creators, the original creator Dulpear_Dev stated that he himself is also happy with this project. Credit to the following people for their animations / props and Dulpear for providing the original project: