Name: Hiroki Ito
Type: User
Company: i0plus inc.
Bio: The struggle to make easier is fun/reduce cost.
Visual Scripting,GPU,Shader,VR Attraction,Large-ImmersiveDisplay
i0plus inc CTO,Worked at SEGA(1994-2001)
Twitter: itouh2
Location: Tokyo,Japan
Blog: http://i0plus.jp
Hiroki Ito's Projects
3DKeying implementation in UE4.26 composure
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
Psd to Unity UI(uGUI)
公開用です。
live link plugin for Unity. supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia.
Prefab Variant Checker
Simple plugin for modifying local player projection in UE4
This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
AdobeXDからUnity prefabを生成するプラグイン (baum2を利用)
AdobeXD to Unity UI converter