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holoissie's Introduction

holoissie

ISSIE on Hololens

holoissie's People

Contributors

maeldun-x avatar rockferd avatar nicooper avatar rashansmith avatar issiefounder avatar leoricshen avatar goodkris avatar mlaugh4 avatar

Stargazers

sile avatar Aditya Risbud avatar

Watchers

James Cloos avatar sile avatar Aditya Risbud avatar  avatar

Forkers

leoricshen

holoissie's Issues

Super-sized alien bug

Sometimes, the alien will drop in front of the transporter and blowup super sized. This is likely due to the scale up animation running when OnDrop() is called.

Add GameStages

We need a refactor where we can stage the game and progress through a series of "stage" objects rather than having a list of booleans and if statements.

SpeechManager does not work yet

We want the user to be able to control the game with simple commands like go. SpeechManager is integrated but does not appear to work. Comparison with the Origami setup (Holographic Academy 101E) may be instructive.

Credits

Our backers deserve a credits screen show during the dance party

Dance Party fireworks

It would be cool to get the aliens to shoot their guns up in the air and have some additional particle streaming fun.

Add spatial mapping

This would allow us to put the transporter and the door in the right place every time.

Write out game state at end of game

The player overall score (count of aliens) plus all the data related to their moves needs to be captured in a single object, stored with an ID.

Capture the player's email

It would be awesome to have a start screen where the player's email is captured so the results can be put on a leaderboard.

Scorebar

A score bar that shows how you are doing.

Add walls around the door

To make the door opening look more realistic. Ideally, use an occluding plane from spatial mapping.

Web connection

The WebSocketsUnity library we used at SpaceApps does not work on UWP/HoloLens. Unity won't even build with it. We need a way to connect over the internet to a server for functions like leaderboards and holographic sharing.

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