Test project for Unity Ads SDK using Engine Integration. Project is maintained using Unity 5.3, however can be opened in later Unity versions.
First
- Switch to relevant repo branch, e.g.
5.3
, using e.g.git checkout 5.3
from command line (branch name indicates which Unity version is used to maintain project, can be opened in later Unity versions)
Then
- Open
UnityAdsEngineIntegrationTest
project in Unity - Open MainScene
- Play in editor or deploy to your Android or iOS device
Alternatively see build.sh
script for how to automate building of project.
Unity Ads related device logs are written with topic UnityAds
, e.g. to filter relevant logs on Android, use:
$ adb logcat -v time UnityAds:V *:S
Please use http://forum.unity3d.com/forums/unity-ads.67 for questions related to this project.
Hope you find this project useful as example and test application for Unity Ads asset store package.
Best regards,
Your Unity Ads team